Community Screenshots
- Home
- ›
- Characters
- ›
- Rise Darth
- ›
- Statistics / Information
- ›
- Sets
- ›
- Dungeons
- ›
- Selene's Web
Rise Darth
- Magicka: 32297
- Health: 23355
- Stamina: 12520
On this page you can view the Item Sets of the selected category for Rise Darth.
Back to the overview Sets
Dungeons - Selene's Web
64 / 72 (88%)
-
Durok's Bane
20 / 22 (90%)-
Helm of Durok's Bane
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Necklace of Durok's Bane
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Cuirass of Durok's Bane
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Pauldron of Durok's Bane
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Axe of Durok's Bane
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Mace of Durok's Bane
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Sword of Durok's Bane
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Dagger of Durok's Bane
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Battle Axe of Durok's Bane
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Maul of Durok's Bane
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Greatsword of Durok's Bane
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Bow of Durok's Bane
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Inferno Staff of Durok's Bane
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Ice Staff of Durok's Bane
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Lightning Staff of Durok's Bane
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Restoration Staff of Durok's Bane
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Shield of Durok's Bane
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Girdle of Durok's Bane
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Greaves of Durok's Bane
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Sabatons of Durok's Bane
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Ring of Durok's Bane
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
Gauntlets of Durok's Bane
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 4% Healing Taken
- (5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
-
-
Hircine's Veneer
19 / 22 (86%)-
Hircine's Helmet
Head - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Necklace
Neck
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Jack
Chest - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Axe
Axe - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Mace
Mace - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Sword
Sword - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Dagger
Dagger - One-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Maul
Mace - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Bow
Bow - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Shield
Shield - Off Hand
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Belt
Waist - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Guards
Legs - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Boots
Feet - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Ring
Ring
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
Hircine's Bracers
Hands - Medium
- (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Stamina Recovery
- (5 items) Grants 136 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
-
-
Selene
6 / 6 (100%)-
Selene Visage
Head - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Selene Guise
Head - Light
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Selene Mask
Head - Medium
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Selene Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Selene Epaulets
Shoulders - Light
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Selene Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Weapon and Spell Damage
- (2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 9822 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
-
Vestments of the Warlock
19 / 22 (86%)-
Hat of the Warlock
Head - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Necklace of the Warlock
Neck
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Robes of the Warlock
Chest - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Epaulets of the Warlock
Shoulders - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Axe of the Warlock
Axe - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Mace of the Warlock
Mace - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Sword of the Warlock
Sword - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Dagger of the Warlock
Dagger - One-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Battle Axe of the Warlock
Axe - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Maul of the Warlock
Mace - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Greatsword of the Warlock
Sword - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Bow of the Warlock
Bow - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Inferno Staff of the Warlock
Flame Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Ice Staff of the Warlock
Frost Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Lightning Staff of the Warlock
Lightning Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Restoration Staff of the Warlock
Healing Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Shield of the Warlock
Shield - Off Hand
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Sash of the Warlock
Waist - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Breeches of the Warlock
Legs - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Shoes of the Warlock
Feet - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Ring of the Warlock
Ring
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-
Gloves of the Warlock
Hands - Light
- (2 items) Adds 121 Magicka Recovery
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you cast an ability that costs resources while under 25% Magicka, you restore 10690 Magicka. This effect can occur once every 45 seconds.
-