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Gavriilka



- Magicka: 41017
- Health: 24072
- Stamina: 10492
On this page you can view the Item Sets of the selected category for Gavriilka.
Back to the overview
Sets
Dungeons - Wayrest Sewers
0 / 78 (0%)
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Combat Physician
0 / 22 (0%)-
Hat of the Combat Physician
Head - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Necklace of the Combat Physician
Neck
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Robe of the Combat Physician
Chest - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Epaulets of the Combat Physician
Shoulders - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Axe of the Combat Physician
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Mace of the Combat Physician
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Sword of the Combat Physician
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Dagger of the Combat Physician
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Battle Axe of the Combat Physician
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Maul of the Combat Physician
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Greatsword of the Combat Physician
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Bow of the Combat Physician
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Inferno Staff of the Combat Physician
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Ice Staff of the Combat Physician
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Lightning Staff of the Combat Physician
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Restoration Staff of the Combat Physician
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Shield of the Combat Physician
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Sash of the Combat Physician
Waist - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Breeches of the Combat Physician
Legs - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Shoes of the Combat Physician
Feet - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Ring of the Combat Physician
Ring
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Gloves of the Combat Physician
Hands - Light
- (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you critically heal yourself or an ally, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
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Scourge Harvester
0 / 6 (0%)-
Malubeth the Scourger's Visage
Head - Heavy
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Mask
Head - Medium
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Guise
Head - Light
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Pauldron
Shoulders - Heavy
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Arm Cops
Shoulders - Medium
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Malubeth the Scourger's Epaulets
Shoulders - Light
- (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 696 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.
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Sergeant's Mail
0 / 22 (0%)-
Helm of the Sergeant
Head - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Necklace of the Sergeant
Neck
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Cuirass of the Sergeant
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Pauldron of the Sergeant
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Axe of the Sergeant
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Mace of the Sergeant
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Sword of the Sergeant
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Dagger of the Sergeant
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Battle Axe of the Sergeant
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Maul of the Sergeant
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Greatsword of the Sergeant
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Bow of the Sergeant
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Inferno Staff of the Sergeant
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Ice Staff of the Sergeant
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Lightning Staff of the Sergeant
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Restoration Staff of the Sergeant
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Shield of the Sergeant
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Girdle of the Sergeant
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Greaves of the Sergeant
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Sabatons of the Sergeant
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Ring of the Sergeant
Ring
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Gauntlets of the Sergeant
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
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Slimecraw
0 / 6 (0%)-
Slimecraw's Visage
Head - Heavy
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw's Guise
Head - Light
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw's Mask
Head - Medium
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw's Pauldrons
Shoulders - Heavy
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw's Epaulets
Shoulders - Light
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Slimecraw's Arm Cops
Shoulders - Medium
- (1 item) Adds 744 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
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Toothrow
0 / 22 (0%)-
Toothrow Helmet
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Necklace
Neck
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Jack
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Arm Cops
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Belt
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Guards
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Boots
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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Toothrow Bracers
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
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