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zizzoli
- Magicka: 39392
 - Health: 19397
 - Stamina: 12000
 
	On this page you can view the Item Sets of the selected category for zizzoli.
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	Sets
	PvP - Battlegrounds
	
		0 / 190 (0%)
		
	
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Bulwark Ruination
0 / 22 (0%)- 
	
		
			Hat of Bulwark Ruination
Head - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
 - 
	
		
			Amulet of Bulwark Ruination
Neck
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Robe of Bulwark Ruination
Chest - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Epaulets of Bulwark Ruination
Shoulders - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Axe of Bulwark Ruination
Axe - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Mace of Bulwark Ruination
Mace - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Sword of Bulwark Ruination
Sword - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Dagger of Bulwark Ruination
Dagger - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Battle Axe of Bulwark Ruination
Axe - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Maul of Bulwark Ruination
Mace - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Greatsword of Bulwark Ruination
Sword - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Bow of Bulwark Ruination
Bow - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Inferno Staff of Bulwark Ruination
Flame Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Ice Staff of Bulwark Ruination
Frost Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Lightning Staff of Bulwark Ruination
Lightning Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Restoration Staff of Bulwark Ruination
Healing Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Shield of Bulwark Ruination
Shield - Off Hand
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Sash of Bulwark Ruination
Waist - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Breeches of Bulwark Ruination
Legs - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
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			Shoes of Bulwark Ruination
Feet - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
 - 
	
		
			Ring of Bulwark Ruination
Ring
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
 - 
	
		
			Gloves of Bulwark Ruination
Hands - Light
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.
 
 
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Coward's Gear
0 / 22 (0%)- 
	
		
			Coward's Gear Helmet
Head - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Necklace
Neck
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Jack
Chest - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Arm Cops
Shoulders - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
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			Coward's Gear Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Belt
Waist - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Guards
Legs - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Boots
Feet - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Ring
Ring
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 - 
	
		
			Coward's Gear Bracers
Hands - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Stamina Recovery
 - (5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.
 
 
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Farstrider
0 / 22 (0%)- 
	
		
			Farstrider Helmet
Head - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Amulet
Neck
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Jack
Chest - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Arm Cops
Shoulders - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Axe
Axe - One-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Mace
Mace - One-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Sword
Sword - One-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Dagger
Dagger - One-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Battle Axe
Axe - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Maul
Mace - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Greatsword
Sword - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Bow
Bow - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Shield
Shield - Off Hand
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Belt
Waist - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Guards
Legs - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Boots
Feet - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Ring
Ring
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 - 
	
		
			Farstrider Bracers
Hands - Medium
- (2 items) Adds 1349 Armor
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.
 
 
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Impregnable Armor
0 / 36 (0%)- 
	
		
			Impregnable Armor Helm
Head - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
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			Impregnable Armor Hat
Head - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
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			Impregnable Armor Helmet
Head - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Necklace
Neck
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Cuirass
Chest - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Robe
Chest - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
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			Impregnable Armor Jack
Chest - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
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			Impregnable Armor Pauldron
Shoulders - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Epaulets
Shoulders - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Arm Cops
Shoulders - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Girdle
Waist - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Sash
Waist - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Belt
Waist - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Greaves
Legs - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Breeches
Legs - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Guards
Legs - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Sabatons
Feet - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Shoes
Feet - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Boots
Feet - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Ring
Ring
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Gauntlets
Hands - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Gloves
Hands - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 - 
	
		
			Impregnable Armor Bracers
Hands - Medium
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 994 Maximum Stamina
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) Adds 1496 Critical Resistance
 
 
 - 
	
 - 
	
Knight Slayer
0 / 22 (0%)- 
	
		
			Knight Slayer Hat
Head - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Necklace
Neck
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Robe
Chest - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Epaulets
Shoulders - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Axe
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Mace
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Sword
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Dagger
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Battle Axe
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Greatsword
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Bow
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Shield
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Sash
Waist - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Breeches
Legs - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Shoes
Feet - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Ring
Ring
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 - 
	
		
			Knight Slayer Gloves
Hands - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 1093 Maximum Health
 - (5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 7255 Oblivion Damage.
 
 
 - 
	
 - 
	
Netch Oil
0 / 22 (0%)- 
	
		
			Netch Oil Helm
Head - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Amulet
Neck
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Cuirass
Chest - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Pauldrons
Shoulders - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Axe
Axe - One-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Mace
Mace - One-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Sword
Sword - One-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Dagger
Dagger - One-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Battle Axe
Axe - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Maul
Mace - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Greatsword
Sword - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Bow
Bow - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Shield
Shield - Off Hand
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Girdle
Waist - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Greaves
Legs - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Sabatons
Feet - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Ring
Ring
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 - 
	
		
			Netch Oil Gauntlets
Hands - Heavy
- (2 items) Adds 994 Maximum Stamina
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 994 Maximum Stamina
 - (5 items) While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.
 
 
 - 
	
 - 
	
Vanguard's Challenge
0 / 22 (0%)- 
	
		
			Vanguard's Challenge Helm
Head - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Necklace
Neck
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Cuirass
Chest - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Pauldron
Shoulders - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 - 
	
		
			Vanguard's Challenge Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Girdle
Waist - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Greaves
Legs - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Sabatons
Feet - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Ring
Ring
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
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			Vanguard's Challenge Gauntlets
Hands - Heavy
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you taunt an enemy player, they deal 35% less damage to all other players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.
 
 
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Wizard's Riposte
0 / 22 (0%)- 
	
		
			Wizard's Riposte Hat
Head - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Necklace
Neck
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Robe
Chest - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Epaulets
Shoulders - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Sash
Waist - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Breeches
Legs - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Shoes
Feet - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 - 
	
		
			Wizard's Riposte Ring
Ring
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
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			Wizard's Riposte Gloves
Hands - Light
- (2 items) Adds 1093 Maximum Health
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Magicka Recovery
 - (5 items) When you take direct Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.
 
 
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Castus Blastus