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- Ruins of Mazzatun
 Yuuto Gremory
Yuuto Gremory
 
		 
		 
	- Magicka: 12000
- Health: 27044
- Stamina: 21296
	On this page you can view the Item Sets of the selected category for Yuuto Gremory.
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	 Sets
	Sets
	DLC Dungeons - Ruins of Mazzatun
	
		0 / 72 (0%)
		
	
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	Amber Plasm0 / 22 (0%)- 
	  Amber Plasm HatHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm NecklaceNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm RobeChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm EpauletsShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm SashWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm BreechesLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm ShoesFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm RingRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
- 
	  Amber Plasm GlovesHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 230 Health Recovery
 
 
- 
	
- 
	Aspect of Mazzatun0 / 22 (0%)- 
	  Helm Of MazzatunHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Necklace Of MazzatunNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Cuirass Of MazzatunChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Pauldron Of MazzatunShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Axe Of MazzatunAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Mace Of MazzatunMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Sword Of MazzatunSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Dagger Of MazzatunDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Battle Axe Of MazzatunAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Maul Of MazzatunMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Greatsword Of MazzatunSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Bow Of MazzatunBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Inferno Staff Of MazzatunFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Ice Staff Of MazzatunFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Lightning Staff Of MazzatunLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Restoration Staff Of MazzatunHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Shield Of MazzatunShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Girdle Of MazzatunWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Greaves Of MazzatunLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Sabatons Of MazzatunFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Ring Of MazzatunRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
- 
	  Gauntlets Of MazzatunHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1032 Maximum Magicka
- (5 items) When you take damage while under 30% Health, you heal for 10859 Health and restore 9872 Magicka and Stamina. This effect can occur once every 45 seconds.
 
 
- 
	
- 
	Heem-Jas' Retribution0 / 22 (0%)- 
	  Heem-Jas' HelmetHead - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' NecklaceNeck
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' JackChest - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Arm CopsShoulders - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' AxeAxe - One-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' MaceMace - One-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' SwordSword - One-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' DaggerDagger - One-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Battle AxeAxe - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' MaulMace - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' GreatswordSword - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' BowBow - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' ShieldShield - Off Hand
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' BeltWaist - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' GuardsLegs - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' BootsFeet - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' RingRing
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
- 
	  Heem-Jas' BracersHands - Medium
 - (2 items) Adds 121 Stamina Recovery
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you gain Major Berserk for 10 seconds, increasing your damage done by 10%.
 
 
- 
	
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	Mighty Chudan0 / 6 (0%)- 
	  Mighty Chudan VisageHead - Heavy
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
- 
	  Mighty Chudan MaskHead - Medium
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
- 
	  Mighty Chudan GuiseHead - Light
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
- 
	  Mighty Chudan PauldronShoulders - Heavy
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
- 
	  Mighty Chudan Arm CopsShoulders - Medium
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
- 
	  Mighty Chudan EpauletsShoulders - Light
 - (1 item) Adds 1435 Armor
- (2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948.
 
 
- 
	
 
     
     
     
    
 Castus Blastus
Castus Blastus 
	 
	 
	 Yuuto Gremory
 Yuuto Gremory Character
Character Statistics / Information
Statistics / Information Screenshots
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