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 Xal-Wraith
Xal-Wraith
 
		 
		 
	- Magicka: 16842
- Health: 36861
- Stamina: 16432
	On this page you can view the Item Sets of the selected category for Xal-Wraith.
	 Back to the overview
	 Sets
	Sets
	Dungeons - Wayrest Sewers
	
		78 / 78 (100%)
		
	
- 
	Combat Physician22 / 22 (100%)- 
	  Hat of the Combat PhysicianHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Necklace of the Combat PhysicianNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Robe of the Combat PhysicianChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Epaulets of the Combat PhysicianShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Axe of the Combat PhysicianAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Mace of the Combat PhysicianMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Sword of the Combat PhysicianSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Dagger of the Combat PhysicianDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Battle Axe of the Combat PhysicianAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Maul of the Combat PhysicianMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Greatsword of the Combat PhysicianSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Bow of the Combat PhysicianBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Inferno Staff of the Combat PhysicianFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Ice Staff of the Combat PhysicianFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Lightning Staff of the Combat PhysicianLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Restoration Staff of the Combat PhysicianHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Shield of the Combat PhysicianShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Sash of the Combat PhysicianWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Breeches of the Combat PhysicianLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Shoes of the Combat PhysicianFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Ring of the Combat PhysicianRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
- 
	  Gloves of the Combat PhysicianHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When your healing critically strikes, you grant your target a damage shield that absorbs 4058 damage for 6 seconds. This effect can occur once every 6 seconds per target.
 
 
- 
	
- 
	Scourge Harvester6 / 6 (100%)- 
	  Malubeth the Scourger's VisageHead - Heavy
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
- 
	  Malubeth the Scourger's MaskHead - Medium
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
- 
	  Malubeth the Scourger's GuiseHead - Light
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
- 
	  Malubeth the Scourger's PauldronShoulders - Heavy
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
- 
	  Malubeth the Scourger's Arm CopsShoulders - Medium
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
- 
	  Malubeth the Scourger's EpauletsShoulders - Light
 - (1 item) Adds 1164 Maximum Health
- (2 items) When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 580 Magic Damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.
 
 
- 
	
- 
	Sergeant's Mail22 / 22 (100%)- 
	  Helm of the SergeantHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Necklace of the SergeantNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Cuirass of the SergeantChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Pauldron of the SergeantShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Axe of the SergeantAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Mace of the SergeantMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Sword of the SergeantSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Dagger of the SergeantDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Battle Axe of the SergeantAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Maul of the SergeantMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Greatsword of the SergeantSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Bow of the SergeantBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Inferno Staff of the SergeantFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Ice Staff of the SergeantFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Lightning Staff of the SergeantLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Restoration Staff of the SergeantHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Shield of the SergeantShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Girdle of the SergeantWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Greaves of the SergeantLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Sabatons of the SergeantFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Ring of the SergeantRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
- 
	  Gauntlets of the SergeantHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 121 Health Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 607 per stack. This effect can occur once every second and stacks up to 4 times.
 
 
- 
	
- 
	Slimecraw6 / 6 (100%)- 
	  Slimecraw VisageHead - Heavy
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
- 
	  Slimecraw GuiseHead - Light
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
- 
	  Slimecraw MaskHead - Medium
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
- 
	  Slimecraw PauldronsShoulders - Heavy
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
- 
	  Slimecraw EpauletsShoulders - Light
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
- 
	  Slimecraw Arm CopsShoulders - Medium
 - (1 item) Adds 634 Critical Chance
- (2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.
 
 
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- 
	Toothrow22 / 22 (100%)- 
	  Toothrow HelmetHead - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow NecklaceNeck
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow JackChest - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Arm CopsShoulders - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow BeltWaist - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow GuardsLegs - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow BootsFeet - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow RingRing
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Toothrow BracersHands - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Xal-Wraith
 Xal-Wraith Character
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Statistics / Information Screenshots
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