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 - Craglorn
 
Vyctanna Adrard
- Magicka: 24221
 - Health: 25926
 - Stamina: 20146
 
	On this page you can view the Item Sets of the selected category for Vyctanna Adrard.
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	Sets
	Miscellaneous - Craglorn
	
		1 / 66 (1%)
		
	
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Way of Air
1 / 22 (4%)- 
	
		
			Helmet of the Air
Head - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Necklace of the Air
Neck
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Jack of the Air
Chest - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Arm Cops of the Air
Shoulders - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Axe of the Air
Axe - One-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Mace of the Air
Mace - One-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Sword of the Air
Sword - One-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Dagger of the Air
Dagger - One-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Battle Axe of the Air
Axe - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Maul of the Air
Mace - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Greatsword of the Air
Sword - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Bow of the Air
Bow - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Inferno Staff of the Air
Flame Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Ice Staff of the Air
Frost Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Lightning Staff of the Air
Lightning Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Restoration Staff of the Air
Healing Staff - Two-Handed
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Shield of the Air
Shield - Off Hand
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Belt of the Air
Waist - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Guards of the Air
Legs - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
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			Boots of the Air
Feet - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Ring of the Air
Ring
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 - 
	
		
			Bracers of the Air
Hands - Medium
- (2 items) Adds 117 Stamina Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Increases the radius you can detect Sneaking enemies by 2 meters.
 - (5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 354 for 6 seconds.
 
 
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Way of Fire
0 / 22 (0%)- 
	
		
			Helm of the Fire
Head - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Necklace of the Fire
Neck
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Cuirass of the Fire
Chest - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Pauldron of the Fire
Shoulders - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Axe of the Fire
Axe - One-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Mace of the Fire
Mace - One-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Sword of the Fire
Sword - One-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Dagger of the Fire
Dagger - One-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Battle Axe of the Fire
Axe - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Maul of the Fire
Mace - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Greatsword of the Fire
Sword - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Bow of the Fire
Bow - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Inferno Staff of the Fire
Flame Staff - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Ice Staff of the Fire
Frost Staff - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Lightning Staff of the Fire
Lightning Staff - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Restoration Staff of the Fire
Healing Staff - Two-Handed
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Shield of the Fire
Shield - Off Hand
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Girdle of the Fire
Waist - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Greaves of the Fire
Legs - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Sabatons of the Fire
Feet - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Ring of the Fire
Ring
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Gauntlets of the Fire
Hands - Heavy
- (2 items) Adds 117 Weapon and Spell Damage
 - (3 items) Adds 1093 Maximum Health
 - (4 items) Adds 595 Critical Chance
 - (5 items) When you deal damage with a Light or Heavy Attack, you deal an additional 3386 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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Way of Martial Knowledge
0 / 22 (0%)- 
	
		
			Hat of Martial Knowledge
Head - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Necklace of Martial Knowledge
Neck
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Robe of Martial Knowledge
Chest - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Epaulets of Martial Knowledge
Shoulders - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Axe of Martial Knowledge
Axe - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Mace of Martial Knowledge
Mace - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Sword of Martial Knowledge
Sword - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Dagger of Martial Knowledge
Dagger - One-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Battle Axe of Martial Knowledge
Axe - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Maul of Martial Knowledge
Mace - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Greatsword of Martial Knowledge
Sword - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Bow of Martial Knowledge
Bow - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Inferno Staff of Martial Knowledge
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Ice Staff of Martial Knowledge
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Lightning Staff of Martial Knowledge
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Restoration Staff of Martial Knowledge
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Shield of Martial Knowledge
Shield - Off Hand
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Sash of Martial Knowledge
Waist - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Breeches of Martial Knowledge
Legs - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Shoes of Martial Knowledge
Feet - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Ring of Martial Knowledge
Ring
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 - 
	
		
			Gloves of Martial Knowledge
Hands - Light
- (2 items) Adds 994 Maximum Magicka
 - (3 items) Adds 117 Weapon and Spell Damage
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
 
 
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Castus Blastus
	
	
	
 Vyctanna Adrard