Community Screenshots
				
				
				- Home
 - ›
 - Characters
 - ›
 - Total Drunk
 - ›
 - Statistics / Information
 - ›
 - Sets
 - ›
 - Dungeons
 - ›
 - Darkshade Caverns
 
Total Drunk
- Magicka: 15698
 - Health: 19930
 - Stamina: 15719
 
	On this page you can view the Item Sets of the selected category for Total Drunk.
	 Back to the overview
	
	Sets
	Dungeons - Darkshade Caverns
	
		0 / 78 (0%)
		
	
- 
	
Armor of Truth
0 / 22 (0%)- 
	
		
			Helm of Truth
Head - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Necklace of Truth
Neck
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Cuirass of Truth
Chest - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Pauldron of Truth
Shoulders - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Axe of Truth
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Mace of Truth
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Sword of Truth
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Dagger of Truth
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Battle Axe of Truth
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Maul of Truth
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Greatsword of Truth
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Bow of Truth
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Inferno Staff of Truth
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Ice Staff of Truth
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Lightning Staff of Truth
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Restoration Staff of Truth
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Shield of Truth
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Girdle of Truth
Waist - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Greaves of Truth
Legs - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Sabatons of Truth
Feet - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Ring of Truth
Ring
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 - 
	
		
			Gauntlets of Truth
Hands - Heavy
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 
 - 
	
 - 
	
Engine Guardian
0 / 6 (0%)- 
	
		
			The Engine Guardian Visage
Head - Heavy
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 - 
	
		
			The Engine Guardian Mask
Head - Medium
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 - 
	
		
			The Engine Guardian Guise
Head - Light
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 - 
	
		
			The Engine Guardian Pauldron
Shoulders - Heavy
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 - 
	
		
			The Engine Guardian Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 - 
	
		
			The Engine Guardian Epaulets
Shoulders - Light
- (1 item) Adds 124 Health Recovery
 - (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 
 - 
	
 - 
	
Netch's Touch
0 / 22 (0%)- 
	
		
			Hat of the Netch's Touch
Head - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Necklace of the Netch's Touch
Neck
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Robe of the Netch's Touch
Chest - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Epaulets of the Netch's Touch
Shoulders - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Axe of the Netch's Touch
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Mace of the Netch's Touch
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Sword of the Netch's Touch
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Dagger of the Netch's Touch
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Battle Axe of the Netch's Touch
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Maul of the Netch's Touch
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Greatsword of the Netch's Touch
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Bow of the Netch's Touch
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Inferno Staff of the Netch's Touch
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Ice Staff of the Netch's Touch
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Lightning Staff of the Netch's Touch
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Restoration Staff of the Netch's Touch
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Shield of the Netch's Touch
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Sash of the Netch's Touch
Waist - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Breeches of the Netch's Touch
Legs - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Shoes of the Netch's Touch
Feet - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Ring of the Netch's Touch
Ring
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 - 
	
		
			Gloves of the Netch's Touch
Hands - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 
 - 
	
 - 
	
Sentinel of Rkugamz
0 / 6 (0%)- 
	
		
			Sentinel of Rkugamz Visage
Head - Heavy
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 - 
	
		
			Sentinel of Rkugamz Guise
Head - Light
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 - 
	
		
			Sentinel of Rkugamz Mask
Head - Medium
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 - 
	
		
			Sentinel of Rkugamz Pauldrons
Shoulders - Heavy
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 - 
	
		
			Sentinel of Rkugamz Epaulets
Shoulders - Light
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 - 
	
		
			Sentinel of Rkugamz Arm Cops
Shoulders - Medium
- (1 item) Adds 4% Healing Done
 - (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 
 - 
	
 - 
	
Strength of the Automaton
0 / 22 (0%)- 
	
		
			Automaton's Helmet
Head - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Necklace
Neck
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Jack
Chest - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Arm Cops
Shoulders - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Axe
Axe - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Mace
Mace - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Sword
Sword - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Dagger
Dagger - One-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Battle Axe
Axe - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Maul
Mace - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Greatsword
Sword - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Bow
Bow - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Shield
Shield - Off Hand
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Belt
Waist - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Guards
Legs - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Boots
Feet - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Ring
Ring
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 - 
	
		
			Automaton's Bracers
Hands - Medium
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 
 - 
	
 

Castus Blastus
	
	
	
 Total Drunk