Community Screenshots
				
				
				- Home
 - ›
 - Characters
 - ›
 - Stands-with-Sithis
 - ›
 - Statistics / Information
 - ›
 - Sets
 - ›
 - Trials
 - ›
 - Rockgrove
 
Stands-with-Sithis
- Magicka: 14636
 - Health: 32497
 - Stamina: 19965
 
	On this page you can view the Item Sets of the selected category for Stands-with-Sithis.
	 Back to the overview
	
	Sets
	Trials - Rockgrove
	
		0 / 176 (0%)
		
	
- 
	
Bahsei's Mania
0 / 22 (0%)- 
	
		
			Hat of Bahsei's Mania
Head - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Amulet of Bahsei's Mania
Neck
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Robe of Bahsei's Mania
Chest - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Epaulets of Bahsei's Mania
Shoulders - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Axe of Bahsei's Mania
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Mace of Bahsei's Mania
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Sword of Bahsei's Mania
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Dagger of Bahsei's Mania
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Battle Axe of Bahsei's Mania
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Maul of Bahsei's Mania
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Greatsword of Bahsei's Mania
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Bow of Bahsei's Mania
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Inferno Staff of Bahsei's Mania
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Ice Staff of Bahsei's Mania
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Lightning Staff of Bahsei's Mania
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Restoration Staff of Bahsei's Mania
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Shield of Bahsei's Mania
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Sash of Bahsei's Mania
Waist - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Breeches of Bahsei's Mania
Legs - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Shoes of Bahsei's Mania
Feet - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Ring of Bahsei's Mania
Ring
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Gloves of Bahsei's Mania
Hands - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 
 - 
	
 - 
	
Perfected Bahsei's Mania
0 / 22 (0%)- 
	
		
			Perfected Hat of Bahsei's Mania
Head - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Amulet of Bahsei's Mania
Neck
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Robe of Bahsei's Mania
Chest - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Epaulets of Bahsei's Mania
Shoulders - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Axe of Bahsei's Mania
Axe - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Mace of Bahsei's Mania
Mace - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Sword of Bahsei's Mania
Sword - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Dagger of Bahsei's Mania
Dagger - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Battle Axe of Bahsei's Mania
Axe - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Maul of Bahsei's Mania
Mace - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Greatsword of Bahsei's Mania
Sword - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Bow of Bahsei's Mania
Bow - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Inferno Staff of Bahsei's Mania
Flame Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Ice Staff of Bahsei's Mania
Frost Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Lightning Staff of Bahsei's Mania
Lightning Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Restoration Staff of Bahsei's Mania
Healing Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Shield of Bahsei's Mania
Shield - Off Hand
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Sash of Bahsei's Mania
Waist - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Breeches of Bahsei's Mania
Legs - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Shoes of Bahsei's Mania
Feet - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Ring of Bahsei's Mania
Ring
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 - 
	
		
			Perfected Gloves of Bahsei's Mania
Hands - Light
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) Increases your damage done against monsters by up to 10% based on your missing Magicka, reaching the maximum at 50% Magicka. Current value: 0%
 
 
 - 
	
 - 
	
Perfected Saxhleel Champion
0 / 22 (0%)- 
	
		
			Saxhleel Champion's Perfected Helm
Head - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Amulet
Neck
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Cuirass
Chest - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Pauldrons
Shoulders - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Axe
Axe - One-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Mace
Mace - One-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Sword
Sword - One-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Dagger
Dagger - One-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Battle Axe
Axe - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Maul
Mace - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Greatsword
Sword - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Bow
Bow - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Shield
Shield - Off Hand
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Girdle
Waist - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Greaves
Legs - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Sabatons
Feet - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Ring
Ring
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Perfected Gauntlets
Hands - Heavy
- (2 items) Adds 1058 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1058 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 
 - 
	
 - 
	
Perfected Stone-Talker's Oath
0 / 22 (0%)- 
	
		
			Stone-Talker's Perfected Hat
Head - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Amulet
Neck
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Robe
Chest - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Epaulets
Shoulders - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Mace
Mace - One-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Sword
Sword - One-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Axe
Axe - One-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Dagger
Dagger - One-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Battle Axe
Axe - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Maul
Mace - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Greatsword
Sword - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Bow
Bow - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Shield
Shield - Off Hand
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Sash
Waist - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Breeches
Legs - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Shoes
Feet - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Ring
Ring
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Perfected Gloves
Hands - Light
- (2 items) Adds 124 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 124 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 
 - 
	
 - 
	
Perfected Sul-Xan's Torment
0 / 22 (0%)- 
	
		
			Perfected Helmet of Sul-Xan's Torment
Head - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Amulet of Sul-Xan's Torment
Neck
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Jack of Sul-Xan's Torment
Chest - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Arm Cops of Sul-Xan's Torment
Shoulders - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Axe of Sul-Xan's Torment
Axe - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Mace of Sul-Xan's Torment
Mace - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Sword of Sul-Xan's Torment
Sword - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Dagger of Sul-Xan's Torment
Dagger - One-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Battle Axe of Sul-Xan's Torment
Axe - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Maul of Sul-Xan's Torment
Mace - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Greatsword of Sul-Xan's Torment
Sword - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Bow of Sul-Xan's Torment
Bow - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Inferno Staff of Sul-Xan's Torment
Flame Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Ice Staff of Sul-Xan's Torment
Frost Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Lightning Staff of Sul-Xan's Torment
Lightning Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Restoration Staff of Sul-Xan's Torment
Healing Staff - Two-Handed
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Shield of Sul-Xan's Torment
Shield - Off Hand
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Belt of Sul-Xan's Torment
Waist - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Guards of Sul-Xan's Torment
Legs - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Boots of Sul-Xan's Torment
Feet - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Ring of Sul-Xan's Torment
Ring
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Perfected Bracers of Sul-Xan's Torment
Hands - Medium
- (2 items) Adds 124 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 634 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2084 and your Critical Damage by 12% for 30 seconds.
 
 
 - 
	
 - 
	
Saxhleel Champion
0 / 22 (0%)- 
	
		
			Saxhleel Champion's Helm
Head - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Amulet
Neck
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Cuirass
Chest - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Pauldrons
Shoulders - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Girdle
Waist - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Greaves
Legs - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Sabatons
Feet - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Ring
Ring
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 - 
	
		
			Saxhleel Champion's Gauntlets
Hands - Heavy
- (2 items) Adds 1032 Maximum Magicka
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 1032 Maximum Stamina
 - (5 items) When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.
 
 
 - 
	
 - 
	
Stone-Talker's Oath
0 / 22 (0%)- 
	
		
			Stone-Talker's Hat
Head - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Amulet
Neck
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Robe
Chest - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Epaulets
Shoulders - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Axe
Axe - One-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Mace
Mace - One-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Sword
Sword - One-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Dagger
Dagger - One-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Maul
Mace - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Bow
Bow - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Shield
Shield - Off Hand
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Sash
Waist - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Breeches
Legs - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Shoes
Feet - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Ring
Ring
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 - 
	
		
			Stone-Talker's Gloves
Hands - Light
- (2 items) Adds 121 Magicka Recovery
 - (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 121 Magicka Recovery
 - (5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
 
 
 - 
	
 - 
	
Sul-Xan's Torment
0 / 22 (0%)- 
	
		
			Helmet of Sul-Xan's Torment
Head - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Amulet of Sul-Xan's Torment
Neck
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Jack of Sul-Xan's Torment
Chest - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Arm Cops of Sul-Xan's Torment
Shoulders - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Axe of Sul-Xan's Torment
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Mace of Sul-Xan's Torment
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Sword of Sul-Xan's Torment
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Dagger of Sul-Xan's Torment
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Battle Axe of Sul-Xan's Torment
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Maul of Sul-Xan's Torment
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Greatsword of Sul-Xan's Torment
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Bow of Sul-Xan's Torment
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Inferno Staff of Sul-Xan's Torment
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Ice Staff of Sul-Xan's Torment
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Lightning Staff of Sul-Xan's Torment
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Restoration Staff of Sul-Xan's Torment
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Shield of Sul-Xan's Torment
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Belt of Sul-Xan's Torment
Waist - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Guards of Sul-Xan's Torment
Legs - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Boots of Sul-Xan's Torment
Feet - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Ring of Sul-Xan's Torment
Ring
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 - 
	
		
			Bracers of Sul-Xan's Torment
Hands - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
 - (4 items) Adds 618 Critical Chance
 - (5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2034 and your Critical Damage by 12% for 30 seconds.
 
 
 - 
	
 

Castus Blastus
	
	
	
 Stands-with-Sithis