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- Summerset
 Rainilie Andomo
Rainilie Andomo
 
		 
		 
	- Magicka: 17549
- Health: 23244
- Stamina: 18435
	On this page you can view the Item Sets of the selected category for Rainilie Andomo.
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	 Sets
	Sets
	DLC Zones - Summerset
	
		0 / 66 (0%)
		
	
- 
	Grace of Gloom0 / 22 (0%)- 
	  Gloom-Graced HelmHead - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced NecklaceNeck
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced CuirassChest - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced PauldronShoulders - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced AxeAxe - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced MaceMace - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced SwordSword - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced DaggerDagger - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced Battle AxeAxe - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced MaulMace - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced GreatswordSword - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced BowBow - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced ShieldShield - Off Hand
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced GirdleWaist - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced GreavesLegs - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced SabatonsFeet - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced RingRing
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
- 
	  Gloom-Graced GauntletsHands - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 1584 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health.
 
 
- 
	
- 
	Gryphon's Ferocity0 / 22 (0%)- 
	  Gryphon's HelmetHead - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's NecklaceNeck
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's JackChest - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Arm CopsShoulders - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's AxeAxe - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's MaceMace - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's SwordSword - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's DaggerDagger - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Battle AxeAxe - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's MaulMace - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's GreatswordSword - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's BowBow - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's ShieldShield - Off Hand
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's BeltWaist - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's GuardsLegs - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's BootsFeet - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's RingRing
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
- 
	  Gryphon's BracersHands - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
 
 
- 
	
- 
	Wisdom of Vanus0 / 22 (0%)- 
	  Vanus's HatHead - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's NecklaceNeck
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's RobeChest - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's EpauletsShoulders - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's AxeAxe - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's MaceMace - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's SwordSword - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's DaggerDagger - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's Battle AxeAxe - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's MaulMace - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's GreatswordSword - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's BowBow - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's ShieldShield - Off Hand
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's SashWaist - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's BreechesLegs - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's ShoesFeet - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's RingRing
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
- 
	  Vanus's GlovesHands - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 117 Magicka Recovery
- (4 items) Adds 994 Maximum Magicka
- (5 items) After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Character
Character Statistics / Information
Statistics / Information Screenshots
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