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- Volenfell
 Petrosian Atrebates
Petrosian Atrebates
 
		 
		 
	- Magicka: 30998
- Health: 18149
- Stamina: 11824
	On this page you can view the Item Sets of the selected category for Petrosian Atrebates.
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	 Sets
	Sets
	Dungeons - Volenfell
	
		0 / 72 (0%)
		
	
- 
	Crusader0 / 22 (0%)- 
	  Helmet of the CrusaderHead - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Necklace of the CrusaderNeck
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Jack of the CrusaderChest - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Arm Cops of the CrusaderShoulders - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe of the CrusaderAxe - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Mace of the CrusaderMace - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword of the CrusaderSword - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger of the CrusaderDagger - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe of the CrusaderAxe - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul of the CrusaderMace - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword of the CrusaderSword - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Bow of the CrusaderBow - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Inferno Staff of the CrusaderFlame Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ice Staff of the CrusaderFrost Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Lightning Staff of the CrusaderLightning Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Restoration Staff of the CrusaderHealing Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Shield of the CrusaderShield - Off Hand
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Belt of the CrusaderWaist - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Guards of the CrusaderLegs - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Boots of the CrusaderFeet - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ring of the CrusaderRing
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
- 
	  Bracers of the CrusaderHands - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 7066 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Duneripper's Scales0 / 22 (0%)- 
	  Duneripper HelmHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper NecklaceNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper CuirassChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper PauldronShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper AxeAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper MaceMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper SwordSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper DaggerDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper Battle AxeAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper MaulMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper GreatswordSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper BowBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper ShieldShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper GirdleWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper GreavesLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper SabatonsFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper RingRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
- 
	  Duneripper GauntletsHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 4% Healing Taken
- (5 items) While you are Bracing, your Physical and Spell Resistance are increased by 5001.
 
 
- 
	
- 
	Treasure Hunter0 / 22 (0%)- 
	  Treasure Hunter's HatHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's NecklaceNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's RobeChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's EpauletsShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's SashWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's BreechesLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's ShoesFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's RingRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
- 
	  Treasure Hunter's GlovesHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Savagery and Prophecy at all times, increasing your Weapon and Spell Critical rating by 2629.
 
 
- 
	
- 
	Tremorscale0 / 6 (0%)- 
	  Tremorscale VisageHead - Heavy
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
- 
	  Tremorscale GuiseHead - Light
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
- 
	  Tremorscale MaskHead - Medium
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
- 
	  Tremorscale PauldronsShoulders - Heavy
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
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	  Tremorscale EpauletsShoulders - Light
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
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	  Tremorscale Arm CopsShoulders - Medium
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you activate a taunt ability on an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 6552 Physical Damage to all enemies within 4 meters and reducing their Armor by 1704 for 15 seconds. This effect can occur once every 10 seconds and scales off the higher of your Physical or Spell Resistance.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Petrosian Atrebates
 Petrosian Atrebates Character
Character Statistics / Information
Statistics / Information Screenshots
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Signature