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 Petrosian Atrebates
Petrosian Atrebates
 
		 
		 
	- Magicka: 30998
- Health: 18149
- Stamina: 11824
	On this page you can view the Item Sets of the selected category for Petrosian Atrebates.
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	 Sets
	Sets
	Ebonheart Pact - Stonefalls
	
		0 / 66 (0%)
		
	
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	Shadow of the Red Mountain0 / 22 (0%)- 
	  Helmet of the Red MountainHead - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Necklace of the Red MountainNeck
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Jack of the Red MountainChest - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Arm Cops of the Red MountainShoulders - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe of the Red MountainAxe - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Mace of the Red MountainMace - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword of the Red MountainSword - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger of the Red MountainDagger - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe of the Red MountainAxe - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul of the Red MountainMace - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword of the Red MountainSword - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Bow of the Red MountainBow - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Inferno Staff of the Red MountainFlame Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ice Staff of the Red MountainFrost Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Lightning Staff of the Red MountainLightning Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Restoration Staff of the Red MountainHealing Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Shield of the Red MountainShield - Off Hand
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Belt of the Red MountainWaist - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Guards of the Red MountainLegs - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Boots of the Red MountainFeet - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Ring of the Red MountainRing
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Bracers of the Red MountainHands - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 994 Maximum Stamina
- (4 items) Adds 595 Critical Chance
- (5 items) When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 11022 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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	Shalk Exoskeleton0 / 22 (0%)- 
	  Shalk's HelmHead - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's NecklaceNeck
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's CuirassChest - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's PauldronShoulders - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's AxeAxe - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's MaceMace - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's SwordSword - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's DaggerDagger - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's Battle AxeAxe - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's MaulMace - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's GreatswordSword - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's BowBow - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's ShieldShield - Off Hand
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's GirdleWaist - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's GreavesLegs - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
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	  Shalk's SabatonsFeet - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's RingRing
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
- 
	  Shalk's GauntletsHands - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 595 Critical Chance
- (5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
 
 
- 
	
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	Silks of the Sun0 / 22 (0%)- 
	  Hat of the SunHead - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Necklace of the SunNeck
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Robe of the SunChest - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Epaulets of the SunShoulders - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Axe of the SunAxe - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Mace of the SunMace - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Sword of the SunSword - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Dagger of the SunDagger - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Battle Axe of the SunAxe - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Maul of the SunMace - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Greatsword of the SunSword - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Bow of the SunBow - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Inferno Staff of the SunFlame Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Ice Staff of the SunFrost Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Lightning Staff of the SunLightning Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Restoration Staff of the SunHealing Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Shield of the SunShield - Off Hand
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Sash of the SunWaist - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Breeches of the SunLegs - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Shoes of the SunFeet - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Ring of the SunRing
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
- 
	  Gloves of the SunHands - Light
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 363 Weapon and Spell Damage to your Flame Damage abilities.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Petrosian Atrebates
 Petrosian Atrebates Character
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