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Not Die on Tatami Mat



On this page you can view the Item Sets of the selected category for Not Die on Tatami Mat.
Back to the overview
Sets
Daggerfall Covenant - Stormhaven
3 / 66 (4%)
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Dreamer's Mantle
1 / 22 (4%)-
Dreamer's Hat
Head - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Necklace
Neck
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Robe
Chest - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Epaulets
Shoulders - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Axe
Axe - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Mace
Mace - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Sword
Sword - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Dagger
Dagger - One-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Maul
Mace - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Greatsword
Sword - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Bow
Bow - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Shield
Shield - Off Hand
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Sash
Waist - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Breeches
Legs - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
-
Dreamer's Shoes
Feet - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Ring
Ring
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Dreamer's Gloves
Hands - Light
- (2 items) Adds 1093 Maximum Health
- (3 items) Adds 1093 Maximum Health
- (4 items) Adds 994 Maximum Magicka
- (5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 960 Magicka. This effect can occur once every 7 seconds.
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Night Terror
2 / 22 (9%)-
Helmet of Night Terror
Head - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Necklace of Night Terror
Neck
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Jack of Night Terror
Chest - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Arm Cops of Night Terror
Shoulders - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Axe of Night Terror
Axe - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Mace of Night Terror
Mace - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Sword of Night Terror
Sword - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Dagger of Night Terror
Dagger - One-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Battle Axe of Night Terror
Axe - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Maul of Night Terror
Mace - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Greatsword of Night Terror
Sword - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Bow of Night Terror
Bow - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Inferno Staff of Night Terror
Flame Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Ice Staff of Night Terror
Frost Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Lightning Staff of Night Terror
Lightning Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of Night Terror
Healing Staff - Two-Handed
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Shield of Night Terror
Shield - Off Hand
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Belt of Night Terror
Waist - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Guards of Night Terror
Legs - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Boots of Night Terror
Feet - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Ring of Night Terror
Ring
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
-
Bracers of Night Terror
Hands - Medium
- (2 items) Adds 994 Maximum Stamina
- (3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 9%.
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take melee damage, you deal 1648 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Storm Knight's Plate
0 / 22 (0%)-
Helm of the Storm Knight
Head - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Necklace of the Storm Knight
Neck
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Cuirass of the Storm Knight
Chest - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Pauldron of the Storm Knight
Shoulders - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Axe of the Storm Knight
Axe - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Mace of the Storm Knight
Mace - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Sword of the Storm Knight
Sword - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Dagger of the Storm Knight
Dagger - One-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Battle Axe of the Storm Knight
Axe - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Maul of the Storm Knight
Mace - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Greatsword of the Storm Knight
Sword - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Bow of the Storm Knight
Bow - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Inferno Staff of the Storm Knight
Flame Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ice Staff of the Storm Knight
Frost Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Lightning Staff of the Storm Knight
Lightning Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Restoration Staff of the Storm Knight
Healing Staff - Two-Handed
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Shield of the Storm Knight
Shield - Off Hand
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Girdle of the Storm Knight
Waist - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Greaves of the Storm Knight
Legs - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Sabatons of the Storm Knight
Feet - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Ring of the Storm Knight
Ring
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-
Gauntlets of the Storm Knight
Hands - Heavy
- (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 1093 Maximum Health
- (5 items) When you take non-Physical Damage, you deal 2167 Shock Damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
-