Community Screenshots
				
				
				- Home
 - ›
 - Characters
 - ›
 - Minal-Ja
 - ›
 - Statistics / Information
 - ›
 - Sets
 - ›
 - DLC Zones
 - ›
 - Western Skyrim
 
Minal-Ja
 Minal-Ja
		Executioner
		Rank 50
			
		Champion Rank 802 (63,262 / 219,028 XP)
			
		- Magicka: 20324
 - Health: 16915
 - Stamina: 13220
 
	On this page you can view the Item Sets of the selected category for Minal-Ja.
	 Back to the overview
	
	Sets
	DLC Zones - Western Skyrim
	
		7 / 66 (10%)
		
	
- 
	
Eternal Vigor
2 / 22 (9%)- 
	
		
			Helm of Eternal Vigor
Head - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Amulet of Eternal Vigor
Neck
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Cuirass of Eternal Vigor
Chest - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Pauldrons of Eternal Vigor
Shoulders - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Axe of Eternal Vigor
Axe - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Mace of Eternal Vigor
Mace - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Sword of Eternal Vigor
Sword - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Dagger of Eternal Vigor
Dagger - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Battle Axe of Eternal Vigor
Axe - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Maul of Eternal Vigor
Mace - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Greatsword of Eternal Vigor
Sword - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Bow of Eternal Vigor
Bow - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Inferno Staff of Eternal Vigor
Flame Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Ice Staff of Eternal Vigor
Frost Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Lightning Staff of Eternal Vigor
Lightning Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Restoration Staff of Eternal Vigor
Healing Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Shield of Eternal Vigor
Shield - Off Hand
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Girdle of Eternal Vigor
Waist - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Greaves of Eternal Vigor
Legs - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Sabatons of Eternal Vigor
Feet - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Ring of Eternal Vigor
Ring
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 - 
	
		
			Gauntlets of Eternal Vigor
Hands - Heavy
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 117 Stamina Recovery
 - (4 items) Adds 117 Health Recovery
 - (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 
 - 
	
 - 
	
Venomous Smite
1 / 22 (4%)- 
	
		
			Venomous Helmet
Head - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Amulet
Neck
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Jack
Chest - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Arm Cops
Shoulders - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Axe
Axe - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Mace
Mace - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Sword
Sword - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Dagger
Dagger - One-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Battle Axe
Axe - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Maul
Mace - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Greatsword
Sword - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Bow
Bow - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Shield
Shield - Off Hand
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Belt
Waist - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Guards
Legs - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Boots
Feet - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Ring
Ring
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 - 
	
		
			Venomous Bracers
Hands - Medium
- (2 items) Adds 595 Critical Chance
 - (3 items) Adds 595 Critical Chance
 - (4 items) Adds 117 Weapon and Spell Damage
 - (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
 - 
	
 - 
	
Winter's Respite
4 / 22 (18%)- 
	
		
			Hat of Winter's Respite
Head - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Amulet of Winter's Respite
Neck
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Robe of Winter's Respite
Chest - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Epaulets of Winter's Respite
Shoulders - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Axe of Winter's Respite
Axe - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Mace of Winter's Respite
Mace - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Sword of Winter's Respite
Sword - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Dagger of Winter's Respite
Dagger - One-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Battle Axe of Winter's Respite
Axe - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Maul of Winter's Respite
Mace - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Greatsword of Winter's Respite
Sword - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Bow of Winter's Respite
Bow - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Inferno Staff of Winter's Respite
Flame Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Ice Staff of Winter's Respite
Frost Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Lightning Staff of Winter's Respite
Lightning Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Restoration Staff of Winter's Respite
Healing Staff - Two-Handed
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Shield of Winter's Respite
Shield - Off Hand
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Sash of Winter's Respite
Waist - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Breeches of Winter's Respite
Legs - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Shoes of Winter's Respite
Feet - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Ring of Winter's Respite
Ring
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 - 
	
		
			Gloves of Winter's Respite
Hands - Light
- (2 items) Adds 117 Magicka Recovery
 - (3 items) Adds 994 Maximum Magicka
 - (4 items) Adds 994 Maximum Magicka
 - (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 
 - 
	
 

Castus Blastus