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Lythìl
	On this page you can view the Item Sets of the selected category for Lythìl.
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	Sets
	Dungeons - The Banished Cells
	
		0 / 78 (0%)
		
	
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Jailbreaker
0 / 22 (0%)- 
	
		
			Jailbreaker Helmet
Head - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Necklace
Neck
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Jack
Chest - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Arm Cops
Shoulders - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Axe
Axe - One-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Mace
Mace - One-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Sword
Sword - One-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Dagger
Dagger - One-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Battle Axe
Axe - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Maul
Mace - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Greatsword
Sword - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Bow
Bow - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Shield
Shield - Off Hand
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Belt
Waist - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Guards
Legs - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Boots
Feet - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Ring
Ring
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
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			Jailbreaker Bracers
Hands - Medium
- (2 items) Adds 1032 Maximum Stamina
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 121 Stamina Recovery
 - (5 items) Gain Minor Expedition at all times, increasing your Movement Speed by 15%.
 
 
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Maw of the Infernal
0 / 6 (0%)- 
	
		
			Maw of the Infernal Visage
Head - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
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			Maw of the Infernal Mask
Head - Medium
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
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			Maw of the Infernal Guise
Head - Light
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
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			Maw of the Infernal Pauldron
Shoulders - Heavy
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
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			Maw of the Infernal Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
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			Maw of the Infernal Epaulets
Shoulders - Light
- (1 item) Adds 124 Weapon and Spell Damage
 - (2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 3553 Flame Damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.
 
 
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Sanctuary
0 / 22 (0%)- 
	
		
			Hat of Sanctuary
Head - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Necklace of Sanctuary
Neck
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Robe of Sanctuary
Chest - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Epaulets of Sanctuary
Shoulders - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Axe of Sanctuary
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Mace of Sanctuary
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Sword of Sanctuary
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Dagger of Sanctuary
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Battle Axe of Sanctuary
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Maul of Sanctuary
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Greatsword of Sanctuary
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Bow of Sanctuary
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Inferno Staff of Sanctuary
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Ice Staff of Sanctuary
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Lightning Staff of Sanctuary
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Restoration Staff of Sanctuary
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Shield of Sanctuary
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Sash of Sanctuary
Waist - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Breeches of Sanctuary
Legs - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Shoes of Sanctuary
Feet - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Ring of Sanctuary
Ring
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
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			Gloves of Sanctuary
Hands - Light
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 1032 Maximum Magicka
 - (5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.
 
 
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Shadowrend
0 / 6 (0%)- 
	
		
			Shadowrend Visage
Head - Heavy
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
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			Shadowrend Guise
Head - Light
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
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			Shadowrend Mask
Head - Medium
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
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			Shadowrend Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
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			Shadowrend Epaulets
Shoulders - Light
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
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			Shadowrend Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 1175 Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.
 
 
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Tormentor
0 / 22 (0%)- 
	
		
			Helm of the Tormentor
Head - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Necklace of the Tormentor
Neck
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Cuirass of the Tormentor
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Pauldron of the Tormentor
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Axe of the Tormentor
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Mace of the Tormentor
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Sword of the Tormentor
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Dagger of the Tormentor
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Battle Axe of the Tormentor
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Maul of the Tormentor
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Greatsword of the Tormentor
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
 - 
	
		
			Bow of the Tormentor
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Inferno Staff of the Tormentor
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Ice Staff of the Tormentor
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Lightning Staff of the Tormentor
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Restoration Staff of the Tormentor
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Shield of the Tormentor
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Girdle of the Tormentor
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Greaves of the Tormentor
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Sabatons of the Tormentor
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Ring of the Tormentor
Ring
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
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			Gauntlets of the Tormentor
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 4% Healing Taken
 - (4 items) Adds 4% Healing Taken
 - (5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 3430 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 50% of the damage done.
 
 
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Castus Blastus