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 Lea von Drachenstein
Lea von Drachenstein
 
		 
		 
	 Lea von Drachenstein
 Lea von Drachenstein
		Master Wizard
		Rank 50
			
		Champion Rank 1019 (274,677 / 928,565 XP)
			
		- Magicka: 30136
- Health: 13990
- Stamina: 11254
	On this page you can view the Item Sets of the selected category for Lea von Drachenstein.
	 Back to the overview
	 Sets
	Sets
	DLC Dungeons - Graven Deep
	
		0 / 72 (0%)
		
	
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	Euphotic Gatekeeper0 / 6 (0%)- 
	  Euphotic Gatekeeper VisageHead - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Euphotic Gatekeeper MaskHead - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Euphotic Gatekeeper GuiseHead - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Euphotic Gatekeeper PauldronShoulders - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Euphotic Gatekeeper Arm CopsShoulders - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Euphotic Gatekeeper EpauletsShoulders - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 6992 Poison Damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Grave Inevitability0 / 22 (0%)- 
	  Hat of Grave InevitabilityHead - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Amulet of Grave InevitabilityNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Robe of Grave InevitabilityChest - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Epaulets of Grave InevitabilityShoulders - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Axe of Grave InevitabilityAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Mace of Grave InevitabilityMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Sword of Grave InevitabilitySword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Dagger of Grave InevitabilityDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Battle Axe of Grave InevitabilityAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Maul of Grave InevitabilityMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Greatsword of Grave InevitabilitySword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Bow of Grave InevitabilityBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Inferno Staff of Grave InevitabilityFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Ice Staff of Grave InevitabilityFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Lightning Staff of Grave InevitabilityLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Restoration Staff of Grave InevitabilityHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Shield of Grave InevitabilityShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Sash of Grave InevitabilityWaist - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Breeches of Grave InevitabilityLegs - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Shoes of Grave InevitabilityFeet - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Ring of Grave InevitabilityRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
- 
	  Gloves of Grave InevitabilityHands - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
 
 
- 
	
- 
	Pangrit Denmother0 / 22 (0%)- 
	  Pangrit Denmother's HelmHead - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's AmuletNeck
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's CuirassChest - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's PauldronsShoulders - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's AxeAxe - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's MaceMace - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's SwordSword - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's DaggerDagger - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's Battle AxeAxe - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's MaulMace - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's GreatswordSword - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's BowBow - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's ShieldShield - Off Hand
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's GirdleWaist - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's GreavesLegs - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's SabatonsFeet - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's RingRing
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
- 
	  Pangrit Denmother's GauntletsHands - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Adds 1401 Armor
- (4 items) Adds 121 Health Recovery
- (5 items) When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.
 
 
- 
	
- 
	Phylactery's Grasp0 / 22 (0%)- 
	  Helmet of Phylactery's GraspHead - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Amulet of Phylactery's GraspNeck
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Jack of Phylactery's GraspChest - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Arm Cops of Phylactery's GraspShoulders - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe of Phylactery's GraspAxe - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Mace of Phylactery's GraspMace - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword of Phylactery's GraspSword - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger of Phylactery's GraspDagger - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe of Phylactery's GraspAxe - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul of Phylactery's GraspMace - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword of Phylactery's GraspSword - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Bow of Phylactery's GraspBow - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Inferno Staff of Phylactery's GraspFlame Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Ice Staff of Phylactery's GraspFrost Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Lightning Staff of Phylactery's GraspLightning Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Restoration Staff of Phylactery's GraspHealing Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Shield of Phylactery's GraspShield - Off Hand
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Belt of Phylactery's GraspWaist - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Guards of Phylactery's GraspLegs - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Boots of Phylactery's GraspFeet - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Ring of Phylactery's GraspRing
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
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	  Bracers of Phylactery's GraspHands - Medium
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 9285 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 541 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.
 
 
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