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- Western Skyrim
 Lachdanan Immo
Lachdanan Immo
 
		 
		 
	 Lachdanan ImmoMain
 Lachdanan ImmoMain
		Librarian
		Rank 50
			
		Champion Rank 831 (661,172 / 687,516 XP)
			
		- Magicka: 36487
- Health: 18184
- Stamina: 15199
	On this page you can view the Item Sets of the selected category for Lachdanan Immo.
	 Back to the overview
	 Sets
	Sets
	DLC Zones - Western Skyrim
	
		0 / 66 (0%)
		
	
- 
	Eternal Vigor0 / 22 (0%)- 
	  Helm of Eternal VigorHead - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Amulet of Eternal VigorNeck
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Cuirass of Eternal VigorChest - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Pauldrons of Eternal VigorShoulders - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Axe of Eternal VigorAxe - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Mace of Eternal VigorMace - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Sword of Eternal VigorSword - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Dagger of Eternal VigorDagger - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Battle Axe of Eternal VigorAxe - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Maul of Eternal VigorMace - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Greatsword of Eternal VigorSword - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Bow of Eternal VigorBow - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Inferno Staff of Eternal VigorFlame Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Ice Staff of Eternal VigorFrost Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Lightning Staff of Eternal VigorLightning Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Restoration Staff of Eternal VigorHealing Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Shield of Eternal VigorShield - Off Hand
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Girdle of Eternal VigorWaist - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Greaves of Eternal VigorLegs - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Sabatons of Eternal VigorFeet - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Ring of Eternal VigorRing
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Gauntlets of Eternal VigorHands - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 
- 
	
- 
	Venomous Smite0 / 22 (0%)- 
	  Venomous HelmetHead - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous AmuletNeck
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous JackChest - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Arm CopsShoulders - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous AxeAxe - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous MaceMace - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous SwordSword - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous DaggerDagger - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Battle AxeAxe - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous MaulMace - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous GreatswordSword - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BowBow - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous ShieldShield - Off Hand
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BeltWaist - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous GuardsLegs - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BootsFeet - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous RingRing
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BracersHands - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Winter's Respite0 / 22 (0%)- 
	  Hat of Winter's RespiteHead - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Amulet of Winter's RespiteNeck
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Robe of Winter's RespiteChest - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Epaulets of Winter's RespiteShoulders - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Axe of Winter's RespiteAxe - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Mace of Winter's RespiteMace - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Sword of Winter's RespiteSword - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Dagger of Winter's RespiteDagger - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Battle Axe of Winter's RespiteAxe - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Maul of Winter's RespiteMace - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Greatsword of Winter's RespiteSword - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Bow of Winter's RespiteBow - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Inferno Staff of Winter's RespiteFlame Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Ice Staff of Winter's RespiteFrost Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Lightning Staff of Winter's RespiteLightning Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Restoration Staff of Winter's RespiteHealing Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Shield of Winter's RespiteShield - Off Hand
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Sash of Winter's RespiteWaist - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Breeches of Winter's RespiteLegs - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Shoes of Winter's RespiteFeet - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Ring of Winter's RespiteRing
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Gloves of Winter's RespiteHands - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 
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