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- Spindleclutch
 Karys Thjoldsen
Karys Thjoldsen
 
		 
		 
	- Magicka: 23546
- Health: 26831
- Stamina: 20580
	On this page you can view the Item Sets of the selected category for Karys Thjoldsen.
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	 Sets
	Sets
	Dungeons - Spindleclutch
	
		27 / 73 (36%)
		
	
- 
	Bloodspawn0 / 6 (0%)- 
	  Bloodspawn VisageHead - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bloodspawn MaskHead - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bloodspawn GuiseHead - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bloodspawn PauldronShoulders - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bloodspawn Arm CopsShoulders - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bloodspawn EpauletsShoulders - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3601 for 5 seconds. This effect can occur once every 5 seconds.
 
 
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- 
	Knightmare7 / 17 (41%)- 
	  Helm of the KnightmareHead - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Necklace of the KnightmareNeck
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Cuirass of the KnightmareChest - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Pauldron of the KnightmareShoulders - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Axe of the KnightmareAxe - One-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Mace of the KnightmareMace - One-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Sword of the KnightmareSword - One-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Dagger of the KnightmareDagger - One-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Battle Axe of the KnightmareAxe - Two-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Maul of the KnightmareMace - Two-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Greatsword of the KnightmareSword - Two-Handed
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Shield of the KnightmareShield - Off Hand
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Girdle of the KnightmareWaist - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Greaves of the KnightmareLegs - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Sabatons of the KnightmareFeet - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Ring of the KnightmareRing
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
- 
	  Gauntlets of the KnightmareHands - Heavy
 - (2 items) Adds 1401 Armor
- (3 items) Adds 1136 Maximum Health
- (4 items) Adds 1401 Armor
- (5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.
 
 
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- 
	Prayer Shawl10 / 22 (45%)- 
	  Hat of PrayerHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Necklace of PrayerNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Robe of PrayerChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Epaulets of PrayerShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Axe of PrayerAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Mace of PrayerMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Sword of PrayerSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Dagger of PrayerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Battle Axe of PrayerAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Maul of PrayerMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Greatsword of PrayerSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Bow of PrayerBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Inferno Staff of PrayerFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Ice Staff of PrayerFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Lightning Staff of PrayerLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Restoration Staff of PrayerHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Shield of PrayerShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Sash of PrayerWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Breeches of PrayerLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Shoes of PrayerFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Ring of PrayerRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
- 
	  Gloves of PrayerHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Magicka Recovery
- (5 items) When you overheal yourself or an ally, you grant them a damage shield that absorbs 4706 damage for 6 seconds. This effect can occur once every 2 seconds.
 
 
- 
	
- 
	Spelunker9 / 22 (40%)- 
	  Spelunker's HelmetHead - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's NecklaceNeck
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's JackChest - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Arm CopsShoulders - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's BeltWaist - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's GuardsLegs - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's BootsFeet - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's RingRing
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
- 
	  Spelunker's BracersHands - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 687 Magicka and Stamina. This effect can occur once every 5 seconds.
 
 
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	Swarm Mother1 / 6 (16%)- 
	  Swarm Mother VisageHead - Heavy
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
- 
	  Swarm Mother GuiseHead - Light
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
- 
	  Swarm Mother MaskHead - Medium
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
- 
	  Swarm Mother PauldronsShoulders - Heavy
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
- 
	  Swarm Mother EpauletsShoulders - Light
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
- 
	  Swarm Mother Arm CopsShoulders - Medium
 - (1 item) Adds 1058 Maximum Magicka
- (2 items) When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Karys Thjoldsen
 Karys Thjoldsen Character
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Statistics / Information Screenshots
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