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- The Reach
 Heals are stored in balls
Heals are stored in balls
 
		 
		 
	 Heals are stored in balls
 Heals are stored in balls
		Of House Ravenwatch
		Rank 50
			
		Champion Rank 1806 (181,296 / 675,989 XP)
			
		- Magicka: 30333
- Health: 21247
- Stamina: 12695
	On this page you can view the Item Sets of the selected category for Heals are stored in balls.
	 Back to the overview
	 Sets
	Sets
	DLC Zones - The Reach
	
		65 / 66 (98%)
		
	
- 
	Radiant Bastion21 / 22 (95%)- 
	  Helm of the Radiant BastionHead - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Amulet of the Radiant BastionNeck
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Cuirass of the Radiant BastionChest - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Pauldrons of the Radiant BastionShoulders - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Axe of the Radiant BastionAxe - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Mace of the Radiant BastionMace - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Sword of the Radiant BastionSword - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Dagger of the Radiant BastionDagger - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Battle Axe of the Radiant BastionAxe - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Maul of the Radiant BastionMace - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Greatsword of the Radiant BastionSword - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Bow of the Radiant BastionBow - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Inferno Staff of the Radiant BastionFlame Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Ice Staff of the Radiant BastionFrost Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Lightning Staff of the Radiant BastionLightning Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Restoration Staff of the Radiant BastionHealing Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Shield of the Radiant BastionShield - Off Hand
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Girdle of the Radiant BastionWaist - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Greaves of the Radiant BastionLegs - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Sabatons of the Radiant BastionFeet - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Ring of the Radiant BastionRing
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
- 
	  Gauntlets of the Radiant BastionHands - Heavy
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 1093 Maximum Health
- (5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
 
 
- 
	
- 
	Voidcaller22 / 22 (100%)- 
	  Hat of the VoidcallerHead - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Amulet of the VoidcallerNeck
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Robe of the VoidcallerChest - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Epaulets of the VoidcallerShoulders - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Axe of the VoidcallerAxe - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Mace of the VoidcallerMace - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Sword of the VoidcallerSword - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Dagger of the VoidcallerDagger - One-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Battle Axe of the VoidcallerAxe - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Maul of the VoidcallerMace - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Greatsword of the VoidcallerSword - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Bow of the VoidcallerBow - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Inferno Staff of the VoidcallerFlame Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Ice Staff of the VoidcallerFrost Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Lightning Staff of the VoidcallerLightning Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Restoration Staff of the VoidcallerHealing Staff - Two-Handed
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Shield of the VoidcallerShield - Off Hand
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Sash of the VoidcallerWaist - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Breeches of the VoidcallerLegs - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Shoes of the VoidcallerFeet - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Ring of the VoidcallerRing
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
- 
	  Gloves of the VoidcallerHands - Light
 - (2 items) Adds 1093 Maximum Health
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take damage, your Weapon and Spell Damage is increased by 21 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
 
 
- 
	
- 
	Witch-Knight's Defiance22 / 22 (100%)- 
	  Witch-Knight's HelmetHead - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's AmuletNeck
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's JackChest - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Arm CopsShoulders - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's AxeAxe - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's MaceMace - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's SwordSword - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's DaggerDagger - One-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Battle AxeAxe - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's MaulMace - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's GreatswordSword - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's BowBow - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's ShieldShield - Off Hand
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's BeltWaist - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's GuardsLegs - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's BootsFeet - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's RingRing
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
- 
	  Witch-Knight's BracersHands - Medium
 - (2 items) Adds 117 Weapon and Spell Damage
- (3 items) Adds 117 Weapon and Spell Damage
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Increases your Weapon and Spell Damage by 335 against enemies inflicted with a Poison Damage effect.
 
 
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