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 Heals are stored in balls
Heals are stored in balls
 
		 
		 
	 Heals are stored in balls
 Heals are stored in balls
		Of House Ravenwatch
		Rank 50
			
		Champion Rank 1806 (181,296 / 675,989 XP)
			
		- Magicka: 30333
- Health: 21247
- Stamina: 12695
	On this page you can view the Item Sets of the selected category for Heals are stored in balls.
	 Back to the overview
	 Sets
	Sets
	Dungeons - Tempest Island
	
		43 / 72 (59%)
		
	
- 
	Jolting Arms15 / 22 (68%)- 
	  Jolting HelmHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting NecklaceNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting CuirassChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting PauldronShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting AxeAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting MaceMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting SwordSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting DaggerDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting Battle AxeAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting MaulMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting GreatswordSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting BowBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting ShieldShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting GirdleWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting GreavesLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting SabatonsFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting RingRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
- 
	  Jolting GauntletsHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4352 for 6 seconds and causing your next Bash attack to deal an additional 3308 damage. This effect can occur once every 6 seconds.
 
 
- 
	
- 
	Overwhelming Surge11 / 22 (50%)- 
	  Overwhelming HatHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming NecklaceNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming RobeChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming EpauletsShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming SashWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming BreechesLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming ShoesFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming RingRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Overwhelming GlovesHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 908 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Storm Master12 / 22 (54%)- 
	  Storm Master's HelmetHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's NecklaceNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's JackChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Arm CopsShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's AxeAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's MaceMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's SwordSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's DaggerDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Battle AxeAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's MaulMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's GreatswordSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's BowBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's ShieldShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's BeltWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's GuardsLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's BootsFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's RingRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
- 
	  Storm Master's BracersHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1453 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
 
 
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	Stormfist5 / 6 (83%)- 
	  Stormfist VisageHead - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Stormfist GuiseHead - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Stormfist MaskHead - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Stormfist PauldronsShoulders - Heavy
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Stormfist EpauletsShoulders - Light
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Stormfist Arm CopsShoulders - Medium
 - (1 item) Adds 124 Stamina Recovery
- (2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 1845 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 6720 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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