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- Aldmeri Dominion
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- Malabal Tor
 Heals are stored in balls
Heals are stored in balls
 
		 
		 
	 Heals are stored in balls
 Heals are stored in balls
		Of House Ravenwatch
		Rank 50
			
		Champion Rank 1806 (181,296 / 675,989 XP)
			
		- Magicka: 30333
- Health: 21247
- Stamina: 12695
	On this page you can view the Item Sets of the selected category for Heals are stored in balls.
	 Back to the overview
	 Sets
	Sets
	Aldmeri Dominion - Malabal Tor
	
		29 / 66 (43%)
		
	
- 
	Salvation9 / 22 (40%)- 
	  Helmet of SalvationHead - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Necklace of SalvationNeck
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Jack of SalvationChest - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Arm Cops of SalvationShoulders - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Axe of SalvationAxe - One-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Mace of SalvationMace - One-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Sword of SalvationSword - One-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Dagger of SalvationDagger - One-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Battle Axe of SalvationAxe - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Maul of SalvationMace - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Greatsword of SalvationSword - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Bow of SalvationBow - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Inferno Staff of SalvationFlame Staff - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Ice Staff of SalvationFrost Staff - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Lightning Staff of SalvationLightning Staff - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Restoration Staff of SalvationHealing Staff - Two-Handed
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Shield of SalvationShield - Off Hand
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Belt of SalvationWaist - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Guards of SalvationLegs - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Boots of SalvationFeet - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Ring of SalvationRing
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
- 
	  Bracers of SalvationHands - Medium
 - (2 items) Adds 994 Maximum Stamina
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 994 Maximum Stamina
- (5 items) Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 136.
 
 
- 
	
- 
	Spinner's Garments9 / 22 (40%)- 
	  Spinner's HatHead - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's NecklaceNeck
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's RobeChest - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's EpauletsShoulders - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's AxeAxe - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's MaceMace - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's SwordSword - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's DaggerDagger - One-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's Battle AxeAxe - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's MaulMace - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's GreatswordSword - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's BowBow - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's ShieldShield - Off Hand
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's SashWaist - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's BreechesLegs - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's ShoesFeet - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's RingRing
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
- 
	  Spinner's GlovesHands - Light
 - (2 items) Adds 994 Maximum Magicka
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Adds 3138 Offensive Penetration
 
 
- 
	
- 
	Thunderbug's Carapace11 / 22 (50%)- 
	  Thunderbug's HelmHead - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's NecklaceNeck
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's CuirassChest - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's PauldronShoulders - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's AxeAxe - One-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's MaceMace - One-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's SwordSword - One-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's DaggerDagger - One-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's Battle AxeAxe - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's MaulMace - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's GreatswordSword - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's BowBow - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's ShieldShield - Off Hand
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's GirdleWaist - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's GreavesLegs - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's SabatonsFeet - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's RingRing
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Thunderbug's GauntletsHands - Heavy
 - (2 items) Adds 1349 Armor
- (3 items) Adds 1349 Armor
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) When you take Physical Damage, you deal 4439 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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