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 Heals are stored in balls
Heals are stored in balls
 
		 
		 
	 Heals are stored in balls
 Heals are stored in balls
		Of House Ravenwatch
		Rank 50
			
		Champion Rank 1806 (181,296 / 675,989 XP)
			
		- Magicka: 30333
- Health: 21247
- Stamina: 12695
	On this page you can view the Item Sets of the selected category for Heals are stored in balls.
	 Back to the overview
	 Sets
	Sets
	DLC Dungeons - Imperial City Prison
	
		44 / 72 (61%)
		
	
- 
	Leeching Plate14 / 22 (63%)- 
	  Helm of LeechingHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Necklace of LeechingNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Cuirass of LeechingChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Pauldron of LeechingShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Axe of LeechingAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Mace of LeechingMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Sword of LeechingSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Dagger of LeechingDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Battle Axe of LeechingAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Maul of LeechingMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Greatsword of LeechingSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Bow of LeechingBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Inferno Staff of LeechingFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Ice Staff of LeechingFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Lightning Staff of LeechingLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Restoration Staff of LeechingHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Shield of LeechingShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Girdle of LeechingWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Greaves of LeechingLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Sabatons of LeechingFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Ring of LeechingRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
- 
	  Gauntlets of LeechingHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 4% Healing Taken
- (4 items) Adds 1136 Maximum Health
- (5 items) When you take damage, you summon a cloud of leeching poison under the assailant. The cloud deals 835 Poison Damage every 1 second for 5 seconds and heals you for 110% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
 
 
- 
	
- 
	Lord Warden6 / 6 (100%)- 
	  Lord Warden Dusk's VisageHead - Heavy
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
- 
	  Lord Warden Dusk's MaskHead - Medium
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
- 
	  Lord Warden Dusk's GuiseHead - Light
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
- 
	  Lord Warden Dusk's PauldronShoulders - Heavy
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
- 
	  Lord Warden Dusk's Arm CopsShoulders - Medium
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
- 
	  Lord Warden Dusk's EpauletsShoulders - Light
 - (1 item) Adds 1435 Armor
- (2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your group members within 8 meters by 3069. This effect can occur once every 10 seconds.
 
 
- 
	
- 
	Scathing Mage11 / 22 (50%)- 
	  Hat of the Scathing MageHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Necklace of the Scathing MageNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Robe of the Scathing MageChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Epaulets of the Scathing MageShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Axe of the Scathing MageAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Mace of the Scathing MageMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Sword of the Scathing MageSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Dagger of the Scathing MageDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Battle Axe of the Scathing MageAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Maul of the Scathing MageMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Greatsword of the Scathing MageSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Bow of the Scathing MageBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Inferno Staff of the Scathing MageFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Ice Staff of the Scathing MageFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Lightning Staff of the Scathing MageLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Restoration Staff of the Scathing MageHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Shield of the Scathing MageShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Sash of the Scathing MageWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Breeches of the Scathing MageLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Shoes of the Scathing MageFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Ring of the Scathing MageRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
- 
	  Gloves of the Scathing MageHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 486 for 5 seconds. This effect can occur once every 5 seconds.
 
 
- 
	
- 
	Sheer Venom13 / 22 (59%)- 
	  Helmet of Sheer VenomHead - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Necklace of Sheer VenomNeck
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Jack of Sheer VenomChest - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Arm Cops of Sheer VenomShoulders - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe of Sheer VenomAxe - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Mace of Sheer VenomMace - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword of Sheer VenomSword - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger of Sheer VenomDagger - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe of Sheer VenomAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul of Sheer VenomMace - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword of Sheer VenomSword - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Bow of Sheer VenomBow - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Inferno Staff of Sheer VenomFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ice Staff of Sheer VenomFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Lightning Staff of Sheer VenomLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Restoration Staff of Sheer VenomHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Shield of Sheer VenomShield - Off Hand
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
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	  Belt of Sheer VenomWaist - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
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	  Guards of Sheer VenomLegs - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
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	  Boots of Sheer VenomFeet - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
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	  Ring of Sheer VenomRing
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
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	  Bracers of Sheer VenomHands - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage with an Execute ability you infect the enemy, dealing 5892 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur once every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.
 
 
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