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- Western Skyrim
 Hä was mach ich hier
Hä was mach ich hier
 
		 
		 
	 Hä was mach ich hier
 Hä was mach ich hier
		Hero of Necrom
		Rank 50
			
		Champion Rank 2295 (29,410 / 845,214 XP)
			
		- Magicka: 22244
- Health: 21787
- Stamina: 19160
	On this page you can view the Item Sets of the selected category for Hä was mach ich hier.
	 Back to the overview
	 Sets
	Sets
	DLC Zones - Western Skyrim
	
		66 / 66 (100%)
		
	
- 
	Eternal Vigor22 / 22 (100%)- 
	  Helm of Eternal VigorHead - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Amulet of Eternal VigorNeck
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Cuirass of Eternal VigorChest - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Pauldrons of Eternal VigorShoulders - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Axe of Eternal VigorAxe - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Mace of Eternal VigorMace - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Sword of Eternal VigorSword - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Dagger of Eternal VigorDagger - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Battle Axe of Eternal VigorAxe - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Maul of Eternal VigorMace - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Greatsword of Eternal VigorSword - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Bow of Eternal VigorBow - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Inferno Staff of Eternal VigorFlame Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Ice Staff of Eternal VigorFrost Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Lightning Staff of Eternal VigorLightning Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Restoration Staff of Eternal VigorHealing Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Shield of Eternal VigorShield - Off Hand
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Girdle of Eternal VigorWaist - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Greaves of Eternal VigorLegs - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Sabatons of Eternal VigorFeet - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Ring of Eternal VigorRing
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
- 
	  Gauntlets of Eternal VigorHands - Heavy
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 117 Stamina Recovery
- (4 items) Adds 117 Health Recovery
- (5 items) Adds 305 Stamina and Magicka Recovery while your Health is above 50%. Adds 917 Health Recovery while your Health is 50% or less.
 
 
- 
	
- 
	Venomous Smite22 / 22 (100%)- 
	  Venomous HelmetHead - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous AmuletNeck
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous JackChest - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Arm CopsShoulders - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous AxeAxe - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous MaceMace - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous SwordSword - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous DaggerDagger - One-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Battle AxeAxe - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous MaulMace - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous GreatswordSword - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BowBow - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous ShieldShield - Off Hand
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BeltWaist - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous GuardsLegs - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BootsFeet - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous RingRing
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Venomous BracersHands - Medium
 - (2 items) Adds 595 Critical Chance
- (3 items) Adds 595 Critical Chance
- (4 items) Adds 117 Weapon and Spell Damage
- (5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 4422 Poison Damage to your target and enemies within 6 meters of them every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Winter's Respite22 / 22 (100%)- 
	  Hat of Winter's RespiteHead - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Amulet of Winter's RespiteNeck
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Robe of Winter's RespiteChest - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Epaulets of Winter's RespiteShoulders - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Axe of Winter's RespiteAxe - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Mace of Winter's RespiteMace - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Sword of Winter's RespiteSword - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Dagger of Winter's RespiteDagger - One-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Battle Axe of Winter's RespiteAxe - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Maul of Winter's RespiteMace - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Greatsword of Winter's RespiteSword - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Bow of Winter's RespiteBow - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Inferno Staff of Winter's RespiteFlame Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Ice Staff of Winter's RespiteFrost Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Lightning Staff of Winter's RespiteLightning Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Restoration Staff of Winter's RespiteHealing Staff - Two-Handed
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Shield of Winter's RespiteShield - Off Hand
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Sash of Winter's RespiteWaist - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Breeches of Winter's RespiteLegs - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Shoes of Winter's RespiteFeet - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Ring of Winter's RespiteRing
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
- 
	  Gloves of Winter's RespiteHands - Light
 - (2 items) Adds 117 Magicka Recovery
- (3 items) Adds 994 Maximum Magicka
- (4 items) Adds 994 Maximum Magicka
- (5 items) While in combat, casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2802 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 
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