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 Eletth D'aldga
Eletth D'aldga
 
		 
		 
	 Eletth D'aldga
 Eletth D'aldga
		Master Thief
		Rank 50
			
		Champion Rank 998 (121,098 / 815,432 XP)
			
		- Magicka: 9709
- Health: 26334
- Stamina: 21015
	On this page you can view the Item Sets of the selected category for Eletth D'aldga.
	 Back to the overview
	 Sets
	Sets
	DLC Dungeons - Stone Garden
	
		0 / 72 (0%)
		
	
- 
	Arkasis's Genius0 / 22 (0%)- 
	  Arkasis's HelmHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's AmuletNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's CuirassChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's PauldronsShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's AxeAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's MaceMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's SwordSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's DaggerDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's Battle AxeAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's MaulMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's GreatswordSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's BowBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's ShieldShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's GirdleWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's GreavesLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's SabatonsFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's RingRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
- 
	  Arkasis's GauntletsHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1136 Maximum Health
- (5 items) Whenever you drink a potion while in combat, you and 3 group members gain 42 Ultimate. This effect can occur once every 30 seconds.
 
 
- 
	
- 
	Elemental Catalyst0 / 22 (0%)- 
	  Hat of CatalystHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Amulet of CatalystNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Robe of CatalystChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Epaulets of CatalystShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Axe of CatalystAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Mace of CatalystMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Sword of CatalystSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Dagger of CatalystDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Battle Axe of CatalystAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Maul of CatalystMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Greatsword of CatalystSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Bow of CatalystBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Inferno Staff of CatalystFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Ice Staff of CatalystFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Lightning Staff of CatalystLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Restoration Staff of CatalystHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Shield of CatalystShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Sash of CatalystWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Breeches of CatalystLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Shoes of CatalystFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Ring of CatalystRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
- 
	  Gloves of CatalystHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 1032 Maximum Magicka
- (5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.
 
 
- 
	
- 
	Kraglen's Howl0 / 22 (0%)- 
	  Kraglen's HelmetHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's AmuletNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's JackChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Arm CopsShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's AxeAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's MaceMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's SwordSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's DaggerDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Battle AxeAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's MaulMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's GreatswordSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's BowBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's ShieldShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's BeltWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's GuardsLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's BootsFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's RingRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
- 
	  Kraglen's BracersHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) After an enemy you've recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.
 
 
- 
	
- 
	Stone Husk0 / 6 (0%)- 
	  Stone Husk VisageHead - Heavy
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
- 
	  Stone Husk MaskHead - Medium
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
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	  Stone Husk GuiseHead - Light
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
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	  Stone Husk PauldronShoulders - Heavy
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
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	  Stone Husk Arm CopsShoulders - Medium
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
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	  Stone Husk EpauletsShoulders - Light
 - (1 item) Adds 634 Critical Chance
- (2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 1257 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 28 Weapon and Spell Damage per stack for 5 seconds.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
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