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 Cezille
Cezille
 
		 
		 
	 Cezille
 Cezille
		Dro-m'Athra Destroyer
		Rank 50
			
		Champion Rank 931 (592,113 / 966,708 XP)
			
		- Magicka: 28451
- Health: 11445
- Stamina: 8276
	On this page you can view the Item Sets of the selected category for Cezille.
	 Back to the overview
	 Sets
	Sets
	DLC Dungeons - Scrivener's Hall
	
		0 / 72 (0%)
		
	
- 
	Abyssal Brace0 / 22 (0%)- 
	  Abyssal Brace HelmHead - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace AmuletNeck
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace CuirassChest - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace PauldronsShoulders - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace GirdleWaist - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace GreavesLegs - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace SabatonsFeet - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace RingRing
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
- 
	  Abyssal Brace GauntletsHands - Heavy
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 1136 Maximum Health
- (5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.
 
 
- 
	
- 
	Apocryphal Inspiration0 / 22 (0%)- 
	  Apocryphal Inspiration HelmetHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal AmuletNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration JackChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Arm CopsShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration AxeAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration MaceMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration SwordSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration DaggerDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Battle AxeAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration MaulMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration GreatswordSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration BowBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration ShieldShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration BeltWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration GuardsLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration BootsFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal RingRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
- 
	  Apocryphal Inspiration BracersHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 121 Stamina Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) You and group members within 28 meters of you gain Major Fortitude, Major Intellect, and Major Endurance, increasing your Health Recovery, Magicka Recovery, and Stamina Recovery by 30%.
 
 
- 
	
- 
	Ozezan the Inferno0 / 6 (0%)- 
	  Ozezan the Inferno's VisageHead - Heavy
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
- 
	  Ozezan the Inferno's MaskHead - Medium
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
- 
	  Ozezan the Inferno's GuiseHead - Light
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
- 
	  Ozezan the Inferno's PauldronShoulders - Heavy
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
- 
	  Ozezan the Inferno's Arm CopsShoulders - Medium
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
- 
	  Ozezan the Inferno's EpauletsShoulders - Light
 - (1 item) Adds 124 Magicka Recovery
- (2 items) Overhealing yourself or an ally grants them 4272 Armor for 1.1 seconds. Healing yourself or an ally grants them Minor Vitality for 1.1 seconds, increasing their healing received and damage shield strength by 6%.
 
 
- 
	
- 
	Runecarver's Blaze0 / 22 (0%)- 
	  Runecarver's Blaze HatHead - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's AmuletNeck
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze RobeChest - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze EpauletsShoulders - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze AxeAxe - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze MaceMace - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze SwordSword - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze DaggerDagger - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze Battle AxeAxe - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze MaulMace - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze GreatswordSword - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze BowBow - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze ShieldShield - Off Hand
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze SashWaist - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze BreechesLegs - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze ShoesFeet - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's RingRing
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
- 
	  Runecarver's Blaze GlovesHands - Light
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 1401 Offensive Penetration
- (5 items) Your damage over time effects deal an additional 1241 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
 
 
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