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Beelze-Noob
 Beelze-Noob
		The Merciless
		Rank 50
			
		Champion Rank 1443 (103,787 / 366,912 XP)
			
		- Magicka: 13461
 - Health: 16673
 - Stamina: 23749
 
	On this page you can view the Item Sets of the selected category for Beelze-Noob.
	 Back to the overview
	
	Sets
	Dungeons - Elden Hollow
	
		42 / 66 (63%)
		
	
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Barkskin
14 / 22 (63%)- 
	
		
			Barkskin Helmet
Head - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Necklace
Neck
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Jack
Chest - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Arm Cops
Shoulders - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Axe
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Mace
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Sword
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Dagger
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Battle Axe
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Maul
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Greatsword
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Bow
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Shield
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Belt
Waist - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Guards
Legs - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Boots
Feet - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Ring
Ring
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
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			Barkskin Bracers
Hands - Medium
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 121 Stamina Recovery
 - (4 items) Adds 1401 Armor
 - (5 items) Reduces the duration of immobilizations and snares applied to you by 50%. When an immobilization or snare is applied to you, heal for 1777 Health and restore 808 Stamina. This effect can occur once every 5 seconds.
 
 
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Chokethorn
3 / 6 (50%)- 
	
		
			Chokethorn Visage
Head - Heavy
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Chokethorn Guise
Head - Light
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Chokethorn Mask
Head - Medium
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Chokethorn Pauldrons
Shoulders - Heavy
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Chokethorn Epaulets
Shoulders - Light
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Chokethorn Arm Cops
Shoulders - Medium
- (1 item) Adds 124 Magicka Recovery
 - (2 items) When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 17402 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 
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Light Speaker
10 / 10 (100%)- 
	
		
			Light Speaker's Hat
Head - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Necklace
Neck
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Robe
Chest - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Epaulets
Shoulders - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Sash
Waist - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Breeches
Legs - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Shoes
Feet - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Ring
Ring
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
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			Light Speaker's Gloves
Hands - Light
- (2 items) Adds 618 Critical Chance
 - (3 items) Adds 1032 Maximum Magicka
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 565 Weapon and Spell Damage to your Restoration Staff abilities.
 
 
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Nightflame
3 / 6 (50%)- 
	
		
			Bogdan the Nightflame Visage
Head - Heavy
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Bogdan the Nightflame Mask
Head - Medium
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Bogdan the Nightflame Guise
Head - Light
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Bogdan the Nightflame Pauldron
Shoulders - Heavy
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Bogdan the Nightflame Arm Cops
Shoulders - Medium
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
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			Bogdan the Nightflame Epaulets
Shoulders - Light
- (1 item) Adds 1058 Maximum Magicka
 - (2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 1753 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
 
 
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Undaunted Bastion
12 / 22 (54%)- 
	
		
			Helm of the Undaunted Bastion
Head - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Necklace of the Undaunted Bastion
Neck
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Cuirass of the Undaunted Bastion
Chest - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Pauldron of the Undaunted Bastion
Shoulders - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Axe of the Undaunted Bastion
Axe - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Mace of the Undaunted Bastion
Mace - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Sword of the Undaunted Bastion
Sword - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Dagger of the Undaunted Bastion
Dagger - One-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Battle Axe of the Undaunted Bastion
Axe - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Maul of the Undaunted Bastion
Mace - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Greatsword of the Undaunted Bastion
Sword - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Bow of the Undaunted Bastion
Bow - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Inferno Staff of the Undaunted Bastion
Flame Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Ice Staff of the Undaunted Bastion
Frost Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Lightning Staff of the Undaunted Bastion
Lightning Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Restoration Staff of the Undaunted Bastion
Healing Staff - Two-Handed
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Shield of the Undaunted Bastion
Shield - Off Hand
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Girdle of the Undaunted Bastion
Waist - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Greaves of the Undaunted Bastion
Legs - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Sabatons of the Undaunted Bastion
Feet - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Ring of the Undaunted Bastion
Ring
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
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			Gauntlets of the Undaunted Bastion
Hands - Heavy
- (2 items) Adds 1136 Maximum Health
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1401 Armor
 - (5 items) When you use a taunt ability while you are under 75% Health, gain a damage shield that absorbs 13305 damage for 6 seconds. This effect can occur once every 10 seconds.
 
 
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