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Bank Char Yoo
- Magicka: 16460
 - Health: 19318
 - Stamina: 16460
 
	On this page you can view the Item Sets of the selected category for Bank Char Yoo.
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	Sets
	DLC Dungeons - The Cauldron
	
		27 / 72 (37%)
		
	
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Baron Zaudrus
0 / 6 (0%)- 
	
		
			Baron Zaudrus Visage
Head - Heavy
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
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			Baron Zaudrus Mask
Head - Medium
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
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			Baron Zaudrus Guise
Head - Light
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
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			Baron Zaudrus Pauldron
Shoulders - Heavy
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
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			Baron Zaudrus Arm Cops
Shoulders - Medium
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
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			Baron Zaudrus Epaulets
Shoulders - Light
- (1 item) Adds 582 Maximum Health
 - (2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.
 
 
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Dagon's Dominion
10 / 22 (45%)- 
	
		
			Dagon's Helmet
Head - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Amulet
Neck
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Jack
Chest - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Arm Cops
Shoulders - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Axe
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Mace
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Sword
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Dagger
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Battle Axe
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Maul
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Greatsword
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Bow
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Shield
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Belt
Waist - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Guards
Legs - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Boots
Feet - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Ring
Ring
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
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			Dagon's Bracers
Hands - Medium
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 1032 Maximum Stamina
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Adds 464 Weapon and Spell Damage to your area of effect abilities.
 
 
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Foolkiller's Ward
9 / 22 (40%)- 
	
		
			Foolkiller's Helm
Head - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Amulet
Neck
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Cuirass
Chest - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Pauldrons
Shoulders - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Axe
Axe - One-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Mace
Mace - One-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Sword
Sword - One-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Dagger
Dagger - One-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Battle Axe
Axe - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Maul
Mace - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Greatsword
Sword - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Bow
Bow - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Inferno Staff
Flame Staff - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Ice Staff
Frost Staff - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Lightning Staff
Lightning Staff - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Restoration Staff
Healing Staff - Two-Handed
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Shield
Shield - Off Hand
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Girdle
Waist - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Greaves
Legs - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Sabatons
Feet - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Ring
Ring
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
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			Foolkiller's Gauntlets
Hands - Heavy
- (2 items) Adds 1401 Armor
 - (3 items) Adds 1401 Armor
 - (4 items) Adds 1136 Maximum Health
 - (5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5350 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.
 
 
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Unleashed Ritualist
8 / 22 (36%)- 
	
		
			Hat of the Ritualist
Head - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Amulet of the Ritualist
Neck
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Robe of the Ritualist
Chest - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Epaulets of the Ritualist
Shoulders - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Axe of the Ritualist
Axe - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Mace of the Ritualist
Mace - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Sword of the Ritualist
Sword - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Dagger of the Ritualist
Dagger - One-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Battle Axe of the Ritualist
Axe - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Maul of the Ritualist
Mace - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Greatsword of the Ritualist
Sword - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Bow of the Ritualist
Bow - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Inferno Staff of the Ritualist
Flame Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Ice Staff of the Ritualist
Frost Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Lightning Staff of the Ritualist
Lightning Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Restoration Staff of the Ritualist
Healing Staff - Two-Handed
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Shield of the Ritualist
Shield - Off Hand
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Sash of the Ritualist
Waist - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Breeches of the Ritualist
Legs - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Shoes of the Ritualist
Feet - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Ring of the Ritualist
Ring
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
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			Gloves of the Ritualist
Hands - Light
- (2 items) Adds 121 Weapon and Spell Damage
 - (3 items) Adds 618 Critical Chance
 - (4 items) Adds 121 Weapon and Spell Damage
 - (5 items) Increases your damage done with summoned pets by 19%.
 
 
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Castus Blastus