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 A Steaming Jobbey
A Steaming Jobbey
 
		 
		 
	- Magicka: 20013
- Health: 16653
- Stamina: 11617
	On this page you can view the Item Sets of the selected category for A Steaming Jobbey.
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	 Sets
	Sets
	Dungeons - Fungal Grotto
	
		0 / 63 (0%)
		
	
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	Dreugh King Slayer0 / 22 (0%)- 
	  Helm Of The Dreugh King SlayerHead - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Necklace Of The Dreugh King SlayerNeck
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Cuirass Of The Dreugh King SlayerChest - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Pauldron Of The Dreugh King SlayerShoulders - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Axe Of The Dreugh King SlayerAxe - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Mace Of The Dreugh King SlayerMace - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
- 
	  Sword Of The Dreugh King SlayerSword - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
- 
	  Dagger Of The Dreugh King SlayerDagger - One-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
- 
	  Battle Axe Of The Dreugh King SlayerAxe - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
- 
	  Maul Of The Dreugh King SlayerMace - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
- 
	  Greatsword Of The Dreugh King SlayerSword - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Bow Of The Dreugh King SlayerBow - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Inferno Staff Of The Dreugh King SlayerFlame Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Ice Staff Of The Dreugh King SlayerFrost Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Lightning Staff Of The Dreugh King SlayerLightning Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Restoration Staff Of The Dreugh King SlayerHealing Staff - Two-Handed
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Shield of the Dreugh King SlayerShield - Off Hand
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Girdle Of The Dreugh King SlayerWaist - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Greaves Of The Dreugh King SlayerLegs - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Sabatons Of The Dreugh King SlayerFeet - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Ring Of The Dreugh King SlayerRing
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
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	  Gauntlets Of The Dreugh King SlayerHands - Heavy
 - (2 items) Adds 121 Weapon and Spell Damage
- (3 items) Adds 121 Weapon and Spell Damage
- (4 items) Adds 618 Critical Chance
- (5 items) Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
 
 
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	Kra'gh0 / 6 (0%)- 
	  Kra'gh VisageHead - Heavy
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Kra'gh GuiseHead - Light
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Kra'gh MaskHead - Medium
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Kra'gh PauldronsShoulders - Heavy
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Kra'gh EpauletsShoulders - Light
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Kra'gh Arm CopsShoulders - Medium
 - (1 item) Adds 1435 Offensive Penetration
- (2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1507 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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	Spawn of Mephala0 / 6 (0%)- 
	  Spawn of Mephala VisageHead - Heavy
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Spawn of Mephala MaskHead - Medium
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Spawn of Mephala GuiseHead - Light
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Spawn of Mephala PauldronShoulders - Heavy
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Spawn of Mephala Arm CopsShoulders - Medium
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Spawn of Mephala EpauletsShoulders - Light
 - (1 item) Adds 1058 Maximum Stamina
- (2 items) When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 1293 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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	Spider Cultist Cowl0 / 12 (0%)- 
	  Spider Cultist's HatHead - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's NecklaceNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's RobeChest - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
- 
	  Spider Cultist's EpauletsShoulders - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
- 
	  Spider Cultist's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
- 
	  Spider Cultist's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's SashWaist - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
- 
	  Spider Cultist's BreechesLegs - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
- 
	  Spider Cultist's ShoesFeet - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's RingRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
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	  Spider Cultist's GlovesHands - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 565 Weapon and Spell Damage to your Destruction Staff abilities.
 
 
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	Viper's Sting0 / 17 (0%)- 
	  Helmet Of The ViperHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Necklace Of The ViperNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Jack Of The ViperChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Arm Cops Of The ViperShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe Of The ViperAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Mace Of The ViperMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword Of The ViperSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger Of The ViperDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe Of The ViperAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul Of The ViperMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword Of The ViperSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Shield Of The ViperShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Belt Of The ViperWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Guards Of The ViperLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Boots Of The ViperFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ring Of The ViperRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
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	  Bracers Of The ViperHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 618 Critical Chance
- (5 items) When you deal damage with a Martial melee attack, you deal an additional 5756 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
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