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- Maw of Lorkhaj
 My Last Hope
My Last Hope
 
		 
		 
	- Magicka: 37374
- Health: 17159
- Stamina: 10696
	On this page you can view the Item Sets of the selected category for My Last Hope.
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	 Sets
	Sets
	Trials - Maw of Lorkhaj
	
		0 / 88 (0%)
		
	
- 
	Lunar Bastion0 / 22 (0%)- 
	  Helm of the Lunar BastionHead - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Necklace of the Lunar BastionNeck
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Cuirass of the Lunar BastionChest - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Pauldron of the Lunar BastionShoulders - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Axe of the Lunar BastionAxe - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Mace of the Lunar BastionMace - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Sword of the Lunar BastionSword - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Dagger of the Lunar BastionDagger - One-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Battle Axe of the Lunar BastionAxe - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Maul of the Lunar BastionMace - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Greatsword of the Lunar BastionSword - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Bow of the Lunar BastionBow - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Inferno Staff of the Lunar BastionFlame Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Ice Staff of the Lunar BastionFrost Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Lightning Staff of the Lunar BastionLightning Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Restoration Staff of the Lunar BastionHealing Staff - Two-Handed
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Shield of the Lunar BastionShield - Off Hand
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Girdle of the Lunar BastionWaist - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Greaves of the Lunar BastionLegs - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Sabatons of the Lunar BastionFeet - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Ring of the Lunar BastionRing
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
- 
	  Gauntlets of the Lunar BastionHands - Heavy
 - (2 items) Adds 4% Healing Taken
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 1136 Maximum Health
- (5 items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2578 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
 
 
- 
	
- 
	Moondancer0 / 22 (0%)- 
	  Moondancer HatHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer NecklaceNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer RobeChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer EpauletsShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer AxeAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer MaceMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer SwordSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer DaggerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer Battle AxeAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer MaulMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer GreatswordSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer BowBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer ShieldShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer SashWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer BreechesLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer ShoesFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer RingRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
- 
	  Moondancer GlovesHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy while in combat, you gain a shadow blessing that increases your Weapon and Spell Damage by 447 or a lunar blessing that increases your Magicka Recovery by 447 for 20 seconds. You can only have one blessing active at a time.
 
 
- 
	
- 
	Roar of Alkosh0 / 22 (0%)- 
	  Helmet of AlkoshHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Necklace of AlkoshNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Jack of AlkoshChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Arm Cops of AlkoshShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Axe of AlkoshAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Mace of AlkoshMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Sword of AlkoshSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Dagger of AlkoshDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Battle Axe of AlkoshAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Maul of AlkoshMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Greatsword of AlkoshSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Bow of AlkoshBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Inferno Staff of AlkoshFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ice Staff of AlkoshFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Lightning Staff of AlkoshLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
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	  Restoration Staff of AlkoshHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Shield of AlkoshShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Belt of AlkoshWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Guards of AlkoshLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Boots of AlkoshFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
- 
	  Ring of AlkoshRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
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	  Bracers of AlkoshHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you activate a synergy, you send a shockwave from your position that deals 1927 Physical Damage and an additional 9860 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.
 
 
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	Twilight Remedy0 / 22 (0%)- 
	  Hat of Twilight RemedyHead - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Necklace of Twilight RemedyNeck
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
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	  Robe of Twilight RemedyChest - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Epaulets of Twilight RemedyShoulders - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Axe of Twilight RemedyAxe - One-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Mace of Twilight RemedyMace - One-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Sword of Twilight RemedySword - One-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Dagger of Twilight RemedyDagger - One-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Battle Axe of Twilight RemedyAxe - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Maul of Twilight RemedyMace - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Greatsword of Twilight RemedySword - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Bow of Twilight RemedyBow - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Inferno Staff of Twilight RemedyFlame Staff - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Ice Staff of Twilight RemedyFrost Staff - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Lightning Staff of Twilight RemedyLightning Staff - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Restoration Staff of Twilight RemedyHealing Staff - Two-Handed
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Shield of Twilight RemedyShield - Off Hand
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Sash of Twilight RemedyWaist - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Breeches of Twilight RemedyLegs - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Shoes of Twilight RemedyFeet - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Ring of Twilight RemedyRing
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
- 
	  Gloves of Twilight RemedyHands - Light
 - (2 items) Adds 121 Magicka Recovery
- (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 19184 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
 
 
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 Castus Blastus
Castus Blastus 
	 
	 
	 Character
Character Statistics / Information
Statistics / Information Screenshots
Screenshots Signature
Signature