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Mír
MírMain
Master Thief
Rank 50
Champion Rank 1559 (292,572 / 393,674 XP)
On this page you can view the Item Sets of the selected category for Mír.
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Sets
Miscellaneous - Antiquities
13 / 33 (39%)
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Belharza's Band
1 / 1 (100%)-
Belharza's Band
Ring
- (1 item) Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal 8905 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
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Bloodlord's Embrace
1 / 1 (100%)-
Bloodlord's Embrace
Chest - Heavy
- (1 item) Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. When you Block a Blood Cursed enemy, restore 1605 Magicka to you. This effect can occur every 1 second.
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Cryptcanon Vestments
0 / 1 (0%)-
Cryptcanon Vestments
Chest - Light
- (1 item) You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them. Gain Minor Heroism while you are in combat.
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Death Dealer's Fete
0 / 1 (0%)-
Death Dealer's Fete
Ring
- (1 item) Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Stamina, Health, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.
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Dov-Rha Sabatons
0 / 1 (0%)-
Dov-Rha Sabatons
Feet - Heavy
- (1 item) While Sprinting gain a stack of Draconic Scales every 0.5 seconds, granting you 660 Armor, up to 20 stacks max. Upon stopping you deal 324 Physical Damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Scales for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage scales off the higher of your Physical or Spell Resistance.
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Esoteric Environment Greaves
0 / 1 (0%)-
Esoteric Environment Greaves
Legs - Heavy
- (1 item) While you are above 50% Stamina, reduce your direct damage taken by 50% and lose 968 Stamina whenever you take direct damage, up to once every 0.3 seconds.
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Faun's Lark Cladding
0 / 1 (0%)-
Faun's Lark Cladding
Chest - Medium
- (1 item) If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 746 Health. Charming an enemy removes you from Stealth.
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Gaze of Sithis
1 / 1 (100%)-
Gaze of Sithis
Head - Heavy
- (1 item) Reduces your Block Mitigation to 0.
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Harpooner's Wading Kilt
1 / 1 (100%)-
Harpooner's Wading Kilt
Legs - Medium
- (1 item) Dealing direct damage grants you a stack of Hunter's Focus for 20 seconds, up to 10 stacks max. You can only gain 1 stack of Hunter's Focus per second. Each stack of Hunter's Focus increases your Critical Chance by 110 and your Critical Damage by 1%. Taking direct damage removes 5 stacks of Hunter's Focus, up to once per second. Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus.
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Lefthander's Aegis Belt
0 / 1 (0%)-
Lefthander's Aegis Belt
Waist - Medium
- (1 item) Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.
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Mad God's Dancing Shoes
0 / 1 (0%)-
Mad God's Dancing Shoes
Feet - Light
- (1 item) While in combat, roll dodging creates a random effect. This effect can occur once every 3 seconds. Effects: -Create a cheese wheel under an enemy within 15 meters that deals 7766 Magic Damage to enemies in 3 meters after 1 second. -Deal 6050 Physical Damage to enemies facing you after 1.5 seconds. -Deal 8267 Magic Damage to the nearest enemy. -Gain Major Expedition for 4.5 seconds. -Restore 1172 Stamina. -Reduce the cost of your next non-Ultimate ability by 14%. -Gain 7 Ultimate.
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Malacath's Band of Brutality
1 / 1 (100%)-
Malacath's Band of Brutality
Ring
- (1 item) Increases your damage done by 16% but decreases your Critical Damage done by 50%.
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Markyn Ring of Majesty
1 / 1 (100%)-
Markyn Ring of Majesty
Ring
- (1 item) Gain 100 Weapon and Spell Damage and 1157 Armor for every set you are wearing 3 or more pieces of. Current bonus: 200 Weapon and Spell Damage and 2314 Armor.
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Monomyth Reforged
0 / 1 (0%)-
Monomyth Reforged
Ring
- (1 item) While in combat and on your Primary Weapon gain Major Force, Minor Berserk, and Minor Vulnerability. While in combat and on your Secondary Weapon gain Major Protection, Minor Vitality, and Minor Timidity.
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Mora's Whispers
0 / 1 (0%)-
Mora's Whispers
Shoulders - Light
- (1 item) Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected. Current Bonus: 1528 Critical Chance 10% Inspiration, Alliance Rank, and Alliance skill 15% monster kill experience.
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Oakensoul Ring
0 / 1 (0%)-
Oakensoul Ring
Ring
- (1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.
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Pearls of Ehlnofey
1 / 1 (100%)-
Pearls of Ehlnofey
Neck
- (1 item) When you attempt to use resources to cast a healing ability while in combat and your dominant resource is under 50%, gain Major Heroism for 1.5 seconds, granting you 3 Ultimate every 1.5 seconds.
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Rakkhat's Voidmantle
0 / 1 (0%)-
Rakkhat's Voidmantle
Shoulders - Medium
- (1 item) Increases your damage done with non-Ultimate Heavy Attacks and decreases your damage done with Light Attacks by 50% each. Dealing damage with a Light Attack restores 431 Magicka or Stamina, depending on your equipped weapon type. This resource restore is treated as a Heavy Attack resource restore for bonuses and penalties. Your Heavy Attacks no longer restore resources.
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Ring of the Pale Order
1 / 1 (100%)-
Ring of the Pale Order
Ring
- (1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself, your pets, or your Companions.
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Ring of the Wild Hunt
1 / 1 (100%)-
Ring of the Wild Hunt
Ring
- (1 item) Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.
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Rourken Steamguards
0 / 1 (0%)-
Rourken Steamguards
Hands - Heavy
- (1 item) While actively Bracing, you gain Steam Guardian for 0.5 seconds, reducing your damage taken by 90%. This effect activates only upon the start of Bracing and can occur once every 10 seconds. Blocking any attack while Steam Guardian is active reduces its cooldown by 5 seconds, up to once per application of the effect.
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Sea-Serpent's Coil
0 / 1 (0%)-
Sea-Serpent's Coil
Neck
- (1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent's Rebuke is active.
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Shapeshifter's Chain
0 / 1 (0%)-
Shapeshifter's Chain
Neck
- (1 item) Reduce the cost of your Transformation Ultimate and Werewolf abilities by 15%. While transformed, increase your Maximum Health, Stamina, and Magicka by 1707.
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Snow Treaders
1 / 1 (100%)-
Snow Treaders
Feet - Medium
- (1 item) While you are in combat, you are immune to snares and immobilizations that can be cleansed, but you cannot Sprint.
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Spaulder of Ruin
1 / 1 (100%)-
Spaulder of Ruin
Shoulders - Light
- (1 item) Activating crouch activates and deactivates a 12 meter Aura of Pride. Up to 6 group members in the aura gain 260 Weapon and Spell Damage. Reduce your Health, Magicka, and Stamina Recovery by 70 for every target benefiting from your Aura of Pride.
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Stormweaver's Cavort
0 / 1 (0%)-
Stormweaver's Cavort
Legs - Light
- (1 item) Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.
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Syrabane's Ward
0 / 1 (0%)-
Syrabane's Ward
Waist - Heavy
- (1 item) While actively Bracing, you create a 12 meter zone of protection but you can no longer move. Group members within the zone increase the amount of damage they can block by 30% and their Health Recovery by 950. The Health Recovery cannot affect yourself.
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The Saint and the Seducer
0 / 1 (0%)-
The Saint and the Seducer
Neck
- (1 item) While in combat, you gain one of five random Major buffs which changes every 10 seconds. Enemies within 12 meters of you gain one of five random Minor debuffs depending on which buff you have. The available effects are: Major Berserk and Minor Maim Major Resolve and Minor Breach Major Force and Minor Brittle Major Evasion and Minor Vulnerability Major Courage and Minor Cowardice
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The Shadow Queen's Cowl
0 / 1 (0%)-
The Shadow Queen's Cowl
Head - Light
- (1 item) While crouched, you can see Witnesses and Guards through walls. Successfully pickpocketing a Witness or Guard applies Distracted to them for 10 seconds, stunning them and decreasing their Stealth detection radius by 30 meters for the duration.
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Thrassian Stranglers
1 / 1 (100%)-
Thrassian Stranglers
Hands - Light
- (1 item) Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduces your Maximum Health by 120, and reduces effectiveness of your damage shields by 1%. Sload's Call is lost if you remove Thrassian Stranglers, go invisible, or crouch.
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Torc of the Last Ayleid King
0 / 1 (0%)-
Torc of the Last Ayleid King
Neck
- (1 item) Reduce your damage taken by 15%. Adds 1337 Weapon and Spell Damage. Adds 500 Magicka and Stamina Recovery. Disable all other item set bonuses.
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Torc of Tonal Constancy
1 / 1 (100%)-
Torc of Tonal Constancy
Neck
- (1 item) While your Stamina is less than 50%, increase your Magicka Recovery by 450. While your Magicka is less than 50%, increase your Stamina Recovery by 450.
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Velothi Ur-Mage's Amulet
0 / 1 (0%)-
Velothi Ur-Mage's Amulet
Neck
- (1 item) Increase your damage done to monsters by 15%, gain Minor Force at all times, increasing your Critical Damage done by 10%, and reduce your Light and Heavy Attack damage by 99%.
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