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- Darkshade Caverns
 Marcus Vallis
Marcus Vallis
 
		 
		 
	- Magicka: 19700
- Health: 22773
- Stamina: 20160
	On this page you can view the Item Sets of the selected category for Marcus Vallis.
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	 Sets
	Sets
	Dungeons - Darkshade Caverns
	
		0 / 78 (0%)
		
	
- 
	Armor of Truth0 / 22 (0%)- 
	  Helm of TruthHead - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Necklace of TruthNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Cuirass of TruthChest - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Pauldron of TruthShoulders - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Axe of TruthAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Mace of TruthMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Sword of TruthSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Dagger of TruthDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Battle Axe of TruthAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Maul of TruthMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Greatsword of TruthSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Bow of TruthBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Inferno Staff of TruthFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Ice Staff of TruthFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Lightning Staff of TruthLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Restoration Staff of TruthHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Shield of TruthShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Girdle of TruthWaist - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Greaves of TruthLegs - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Sabatons of TruthFeet - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Ring of TruthRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
- 
	  Gauntlets of TruthHands - Heavy
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) When you deal damage to an enemy who is Off Balance, your Weapon and Spell Damage are increased by 433 for 10 seconds.
 
 
- 
	
- 
	Engine Guardian0 / 6 (0%)- 
	  The Engine Guardian VisageHead - Heavy
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
- 
	  The Engine Guardian MaskHead - Medium
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
- 
	  The Engine Guardian GuiseHead - Light
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
- 
	  The Engine Guardian PauldronShoulders - Heavy
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
- 
	  The Engine Guardian Arm CopsShoulders - Medium
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
- 
	  The Engine Guardian EpauletsShoulders - Light
 - (1 item) Adds 124 Health Recovery
- (2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 531 Stamina or Magicka or 2076 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
 
 
- 
	
- 
	Netch's Touch0 / 22 (0%)- 
	  Hat of the Netch's TouchHead - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Necklace of the Netch's TouchNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Robe of the Netch's TouchChest - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Epaulets of the Netch's TouchShoulders - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Axe of the Netch's TouchAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Mace of the Netch's TouchMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Sword of the Netch's TouchSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Dagger of the Netch's TouchDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Battle Axe of the Netch's TouchAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Maul of the Netch's TouchMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Greatsword of the Netch's TouchSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Bow of the Netch's TouchBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Inferno Staff of the Netch's TouchFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Ice Staff of the Netch's TouchFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Lightning Staff of the Netch's TouchLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Restoration Staff of the Netch's TouchHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Shield of the Netch's TouchShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Sash of the Netch's TouchWaist - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Breeches of the Netch's TouchLegs - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Shoes of the Netch's TouchFeet - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Ring of the Netch's TouchRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
- 
	  Gloves of the Netch's TouchHands - Light
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Magicka
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Shock Damage abilities.
 
 
- 
	
- 
	Sentinel of Rkugamz0 / 6 (0%)- 
	  Sentinel of Rkugamz VisageHead - Heavy
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
- 
	  Sentinel of Rkugamz GuiseHead - Light
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
- 
	  Sentinel of Rkugamz MaskHead - Medium
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
- 
	  Sentinel of Rkugamz PauldronsShoulders - Heavy
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
- 
	  Sentinel of Rkugamz EpauletsShoulders - Light
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
- 
	  Sentinel of Rkugamz Arm CopsShoulders - Medium
 - (1 item) Adds 4% Healing Done
- (2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1062 Health and restores 121 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
 
 
- 
	
- 
	Strength of the Automaton0 / 22 (0%)- 
	  Automaton's HelmetHead - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's NecklaceNeck
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's JackChest - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Arm CopsShoulders - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's AxeAxe - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's MaceMace - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's SwordSword - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's DaggerDagger - One-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Battle AxeAxe - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's MaulMace - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's GreatswordSword - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's BowBow - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Ice StaffFrost Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's Restoration StaffHealing Staff - Two-Handed
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's ShieldShield - Off Hand
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's BeltWaist - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's GuardsLegs - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's BootsFeet - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's RingRing
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
- 
	  Automaton's BracersHands - Medium
 - (2 items) Adds 618 Critical Chance
- (3 items) Adds 1032 Maximum Stamina
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Adds 377 Weapon and Spell Damage to your Physical and Bleed Damage abilities.
 
 
- 
	
 
     
     
     
    
 Castus Blastus
Castus Blastus 
	 
	 
	 Marcus Vallis
 Marcus Vallis Character
Character Statistics / Information
Statistics / Information Screenshots
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