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- Dragonstar Arena
 B O B Crust
B O B Crust
 
		 
		 
	 B O B Crust
 B O B Crust
		Maelstrom Arena Champion
		Rank 50
			
		Champion Rank 490 (129,968 / 394,610 XP)
			
		- Magicka: 11459
- Health: 15850
- Stamina: 33871
	On this page you can view the Item Sets of the selected category for B O B Crust.
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	 Sets
	Sets
	Arenas - Dragonstar Arena
	
		0 / 112 (0%)
		
	
- 
	Archer's Mind0 / 22 (0%)- 
	  Helmet of the Archer's MindHead - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Necklace of the Archer's MindNeck
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Jack of the Archer's MindChest - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Arm Cops of the Archer's MindShoulders - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Axe of the Archer's MindAxe - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Mace of the Archer's MindMace - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Sword of the Archer's MindSword - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Dagger of the Archer's MindDagger - One-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Battle Axe of the Archer's MindAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Maul of the Archer's MindMace - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Greatsword of the Archer's MindSword - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Bow of the Archer's MindBow - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Inferno Staff of the Archer's MindFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Ice Staff of the Archer's MindFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Lightning Staff of the Archer's MindLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Restoration Staff of the Archer's MindHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Shield of the Archer's MindShield - Off Hand
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Belt of the Archer's MindWaist - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Guards of the Archer's MindLegs - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Boots of the Archer's MindFeet - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Ring of the Archer's MindRing
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
- 
	  Bracers of the Archer's MindHands - Medium
 - (2 items) Adds 1032 Maximum Stamina
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 618 Critical Chance
- (5 items) Increases your Critical Damage and Healing by 8%. Increases your Critical Damage and Healing by an additional 16% when you are Sneaking or Invisible.
 
 
- 
	
- 
	Caustic Arrow0 / 1 (0%)- 
	  The Master's BowBow - Two-Handed
 - (2 items) Increases your Weapon and Spell Damage by 311 against targets affected by your Poison Arrow.
 
 
- 
	
- 
	Destructive Impact0 / 3 (0%)- 
	  The Master's Inferno StaffFlame Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 565 for 4 seconds after activating it.
 
- 
	  The Master's Ice StaffFrost Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 565 for 4 seconds after activating it.
 
- 
	  The Master's Lightning StaffLightning Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 565 for 4 seconds after activating it.
 
 
- 
	
- 
	Footman's Fortune0 / 22 (0%)- 
	  Helm of the FootmanHead - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Necklace of the FootmanNeck
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Cuirass of the FootmanChest - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Pauldron of the FootmanShoulders - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Axe of the FootmanAxe - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Mace of the FootmanMace - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Sword of the FootmanSword - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Dagger of the FootmanDagger - One-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Battle Axe of the FootmanAxe - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Maul of the FootmanMace - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Greatsword of the FootmanSword - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Bow of the FootmanBow - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Inferno Staff of the FootmanFlame Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Ice Staff of the FootmanFrost Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Lightning Staff of the FootmanLightning Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Restoration Staff of the FootmanHealing Staff - Two-Handed
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Shield of the FootmanShield - Off Hand
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Girdle of the FootmanWaist - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Greaves of the FootmanLegs - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Sabatons of the FootmanFeet - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Ring of the FootmanRing
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
- 
	  Gauntlets of the FootmanHands - Heavy
 - (2 items) Adds 1136 Maximum Health
- (3 items) Adds 1401 Armor
- (4 items) Adds 1401 Armor
- (5 items) Increases the amount of damage you block by 14%.
 
 
- 
	
- 
	Grand Rejuvenation0 / 1 (0%)- 
	  The Master's Restoration StaffHealing Staff - Two-Handed
 - (2 items) The initial heal of Grand Healing invigorates you and group members affected for 6 seconds, restoring 211 Magicka and Stamina every 2 seconds.
 
 
- 
	
- 
	Healer's Habit0 / 22 (0%)- 
	  Hat of the HealerHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Necklace of the HealerNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Robe of the HealerChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Epaulets of the HealerShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Axe of the HealerAxe - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Mace of the HealerMace - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Sword of the HealerSword - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Dagger of the HealerDagger - One-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Battle Axe of the HealerAxe - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Maul of the HealerMace - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Greatsword of the HealerSword - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Bow of the HealerBow - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Inferno Staff of the HealerFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Ice Staff of the HealerFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Lightning Staff of the HealerLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Restoration Staff of the HealerHealing Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Shield of the HealerShield - Off Hand
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Sash of the HealerWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Breeches of the HealerLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Shoes of the HealerFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Ring of the HealerRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
- 
	  Gloves of the HealerHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 121 Magicka Recovery
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) Gain Minor Mending at all times, increasing your healing done by 8%.
 
 
- 
	
- 
	Perfected Caustic Arrow0 / 1 (0%)- 
	  The Master's Perfected BowBow - Two-Handed
 - (2 items) Increases your Weapon and Spell Damage by 318 against targets affected by your Poison Arrow.
 
 
- 
	
- 
	Perfected Destructive Impact0 / 3 (0%)- 
	  The Master's Perfected Inferno StaffFlame Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 579 for 4 seconds after activating it.
 
- 
	  The Master's Perfected Ice StaffFrost Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 579 for 4 seconds after activating it.
 
- 
	  The Master's Perfected Lightning StaffLightning Staff - Two-Handed
 - (2 items) Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 579 for 4 seconds after activating it.
 
 
- 
	
- 
	Perfected Grand Rejuvenation0 / 1 (0%)- 
	  The Master's Perfected Restoration StaffHealing Staff - Two-Handed
 - (2 items) The initial heal of Grand Healing invigorates you and group members affected for 6 seconds, restoring 216 Magicka and Stamina every 2 seconds.
 
 
- 
	
- 
	Perfected Puncturing Remedy0 / 5 (0%)- 
	  The Master's Perfected AxeAxe - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's Perfected MaceMace - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's Perfected SwordSword - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's Perfected DaggerDagger - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's Perfected ShieldShield - Off Hand
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
 
- 
	
- 
	Perfected Stinging Slashes0 / 4 (0%)- 
	  The Master's Perfected AxeAxe - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's Perfected MaceMace - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's Perfected SwordSword - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's Perfected DaggerDagger - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
 
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- 
	Perfected Titanic Cleave0 / 3 (0%)- 
	  The Master's Perfected Battle AxeAxe - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1496 for each enemy in its cone.
 
- 
	  The Master's Perfected MaulMace - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1496 for each enemy in its cone.
 
- 
	  The Master's Perfected GreatswordSword - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1496 for each enemy in its cone.
 
 
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- 
	Puncturing Remedy0 / 5 (0%)- 
	  The Master's SwordSword - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's AxeAxe - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's MaceMace - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's DaggerDagger - One-Handed
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
- 
	  The Master's ShieldShield - Off Hand
 - (2 items) When you deal damage with Puncture, you heal for 3809 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
 
 
- 
	
- 
	Robes of Destruction Mastery0 / 12 (0%)- 
	  Hat of Destruction MasteryHead - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Necklace of Destruction MasteryNeck
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Robe of Destruction MasteryChest - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Epaulets of Destruction MasteryShoulders - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Inferno Staff of Destruction MasteryFlame Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Ice Staff of Destruction MasteryFrost Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Lightning Staff of Destruction MasteryLightning Staff - Two-Handed
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Sash of Destruction MasteryWaist - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Breeches of Destruction MasteryLegs - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Shoes of Destruction MasteryFeet - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Ring of Destruction MasteryRing
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
- 
	  Gloves of Destruction MasteryHands - Light
 - (2 items) Adds 1032 Maximum Magicka
- (3 items) Adds 618 Critical Chance
- (4 items) Adds 121 Weapon and Spell Damage
- (5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2675.
 
 
- 
	
- 
	Stinging Slashes0 / 4 (0%)- 
	  The Master's DaggerDagger - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's AxeAxe - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's MaceMace - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
- 
	  The Master's SwordSword - One-Handed
 - (2 items) Twin Slashes deals 926 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
 
 
- 
	
- 
	Titanic Cleave0 / 3 (0%)- 
	  The Master's GreatswordSword - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1460 for each enemy in its cone.
 
- 
	  The Master's Battle AxeAxe - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1460 for each enemy in its cone.
 
- 
	  The Master's MaulMace - Two-Handed
 - (2 items) Increases the direct damage Cleave deals by 1460 for each enemy in its cone.
 
 
- 
	
 
     
     
     
    
 Castus Blastus
Castus Blastus 
	 
	 
	 Character
Character Statistics / Information
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